feat: make pantry crises visible in the world

This commit is contained in:
Rijad Zuzo
2026-07-14 23:54:22 +02:00
parent c722e32a88
commit c23f6887c8
21 changed files with 800 additions and 73 deletions
+44 -1
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=3 uid="uid://dhxxyprqflotq"]
[gd_scene load_steps=24 format=3 uid="uid://dhxxyprqflotq"]
[ext_resource type="Script" uid="uid://bha8uf40p3sa0" path="res://player/npc/NpcVisual.gd" id="1_ixfoq"]
@@ -106,6 +106,28 @@ height = 0.14
radial_segments = 8
rings = 4
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_concern"]
transparency = 1
shading_mode = 0
albedo_color = Color(0.74, 0.42, 0.3, 0.82)
emission_enabled = true
emission = Color(0.66, 0.24, 0.18, 1)
emission_energy_multiplier = 0.28
[sub_resource type="TorusMesh" id="TorusMesh_concern"]
material = SubResource("StandardMaterial3D_concern")
inner_radius = 0.13
outer_radius = 0.22
rings = 14
ring_segments = 8
[sub_resource type="SphereMesh" id="SphereMesh_concern"]
material = SubResource("StandardMaterial3D_concern")
radius = 0.06
height = 0.12
radial_segments = 8
rings = 4
[node name="NpcVisual" type="CharacterBody3D"]
collision_layer = 2
collision_mask = 1
@@ -205,6 +227,27 @@ position = Vector3(0, 2.35, 0)
[node name="TaskGlyph" type="MeshInstance3D" parent="TaskGlyphRoot"]
[node name="OpportunityConcernRoot" type="Node3D" parent="."]
visible = false
position = Vector3(-0.4, 2.72, 0)
[node name="EmptyBowl" type="MeshInstance3D" parent="OpportunityConcernRoot"]
rotation_degrees = Vector3(72, 0, 0)
scale = Vector3(1.15, 0.72, 1.15)
mesh = SubResource("TorusMesh_concern")
[node name="BreathLeft" type="MeshInstance3D" parent="OpportunityConcernRoot"]
position = Vector3(-0.14, 0.18, 0)
rotation_degrees = Vector3(0, 0, -24)
scale = Vector3(0.7, 1.3, 0.7)
mesh = SubResource("SphereMesh_concern")
[node name="BreathRight" type="MeshInstance3D" parent="OpportunityConcernRoot"]
position = Vector3(0.08, 0.26, 0)
rotation_degrees = Vector3(0, 0, 18)
scale = Vector3(0.55, 1.05, 0.55)
mesh = SubResource("SphereMesh_concern")
[node name="TrustReactionRoot" type="Node3D" parent="."]
visible = false
position = Vector3(0, 2.72, 0)