feat: make pantry crises visible in the world
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3]
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[gd_scene load_steps=6 format=3]
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[ext_resource type="Script" path="res://world/storage/StorageNode.gd" id="1_storage"]
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@@ -18,10 +18,6 @@ size = Vector3(1.6, 1.1, 1.6)
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material = SubResource("Material_cloth")
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size = Vector3(1.75, 0.12, 1.75)
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[sub_resource type="BoxMesh" id="Mesh_sack"]
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material = SubResource("Material_cloth")
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size = Vector3(0.45, 0.65, 0.45)
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[node name="StorageNode" type="Node3D"]
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script = ExtResource("1_storage")
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@@ -35,10 +31,6 @@ mesh = SubResource("Mesh_crate")
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transform = Transform3D(1, 0, 0, 0, 0.7, 0.7173561, 0, -0.7173561, 0.7, 0, 1.15, -0.06)
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mesh = SubResource("Mesh_lid")
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[node name="FoodSack" type="MeshInstance3D" parent="Visual"]
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transform = Transform3D(0.85, 0, 0, 0, 1, 0, 0, 0, 0.85, 0.8, 0.325, 0.55)
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mesh = SubResource("Mesh_sack")
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[node name="InteractionPoint" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.0)
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