feat: clarify jajce work-site silhouettes
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@@ -333,6 +333,8 @@ distance with resource `safety_risk`, `comfort_distance`, and
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- deterministic shaped terrain data and six game-owned surface layers;
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- fortress, houses, mill, bridge, shader river/waterfall, mist, and smoke;
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- authored dirt path strips that make the current village task loop readable;
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- compact silhouette props for the ridge landmark, pantry, guard, study, and
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rest sites;
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- warm sky, fog, shadows, and wind-reactive foliage;
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- eight ResourceNodes preserving stable food/wood discovery IDs;
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- typed village pantry storage and typed guard, study, and rest activity sites;
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