test: harden jajce terrain navigation
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@@ -623,11 +623,16 @@ Completed:
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6. `JajceWorld` runtime integration with bindings and regression coverage.
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7. Bounded Jajce beauty baseline with six terrain layers, water, atmosphere,
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foliage motion, building blockouts, and smoke.
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8. Base Terrain3D collision/navigation guardrails: runtime tests now keep
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Terrain3D collision enabled, keep the old greybox ground out of physics, and
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verify required navigation paths track the authored height field.
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Next:
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1. Capture and visually review “Jajce Lookdev 01.”
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2. Add the cinematic/debug toggle and repeatable demo reset.
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1. Continue replacing the temporary greybox navigation source with baked
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Terrain3D-derived navigation for the sculpted playable loop.
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2. Capture and visually review “Jajce Lookdev 01.”
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3. Capture “Simulation Garden 01.”
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Do not start with GIS data, a full city, a large asset pack, or more NPC
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