test: harden jajce terrain navigation
This commit is contained in:
@@ -670,6 +670,10 @@ Recently completed:
|
||||
- Activity-site capacity enforcement for rest, study, and patrol target
|
||||
resolution, derived from NPC target claims rather than presentation-only
|
||||
counters.
|
||||
- Terrain3D collision/navigation hardening began: scaffold and runtime tests
|
||||
now assert Terrain3D collision remains enabled, the hidden greybox ground no
|
||||
longer provides physics collision, and tested navigation routes stay close to
|
||||
the authored Terrain3D height field.
|
||||
|
||||
This order strengthens the simulation while regularly producing visible
|
||||
progress suitable for public development updates.
|
||||
|
||||
Reference in New Issue
Block a user