feat: add cinematic npc task glyphs
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@@ -683,6 +683,8 @@ Recently completed:
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- `Simulation Garden 01` is captured and reviewed from `main.tscn` with paired
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debug/cinematic baselines that verify live NPC visuals in the Terrain3D-backed
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village.
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- Runtime task glyphs preserve active NPC task intent in cinematic mode while
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leaving the simulation task state authoritative.
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This order strengthens the simulation while regularly producing visible
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progress suitable for public development updates.
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