refactor: clarify simulation ownership

This commit is contained in:
Rijad Zuzo
2026-07-10 11:02:11 +02:00
parent 0f7b12080e
commit ce8f71082b
29 changed files with 793 additions and 587 deletions
+1 -15
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=41 format=3]
[gd_scene load_steps=37 format=3]
[ext_resource type="Terrain3DAssets" path="res://terrain/jajce/assets.tres" id="1_assets"]
[ext_resource type="PackedScene" path="res://world/resource_nodes/ResourceNode.tscn" id="2_resource"]
@@ -33,20 +33,6 @@ _shader_parameters = {
world_background = 0
auto_shader = true
[sub_resource type="NavigationMesh" id="NavigationMesh_greybox"]
vertices = PackedVector3Array(-14.5, 0.5, 0, -1, 0.5, 0, -1, 0.5, -0.75, 0, 0.5, -1, 0, 0.5, -14.5, -14.5, 0.5, -14.5, 0.75, 0.5, -1, 0.75, 0.75, -0.5, 14.5, 0.5, -0.5, 14.5, 0.5, -14.5, 0.75, 0.75, 0, 0, 1, 0, 0, 0.75, 0.75, -0.5, 0.75, 0.75, -0.5, 0.5, 14.5, 14.5, 0.5, 14.5, -1, 0.5, 0.75, -14.5, 0.5, 14.5)
polygons = [PackedInt32Array(2, 1, 0), PackedInt32Array(3, 2, 4), PackedInt32Array(4, 2, 5), PackedInt32Array(5, 2, 0), PackedInt32Array(6, 3, 4), PackedInt32Array(8, 7, 6), PackedInt32Array(8, 6, 9), PackedInt32Array(9, 6, 4), PackedInt32Array(12, 11, 10), PackedInt32Array(10, 7, 8), PackedInt32Array(14, 13, 12), PackedInt32Array(10, 8, 12), PackedInt32Array(12, 8, 14), PackedInt32Array(14, 8, 15), PackedInt32Array(0, 1, 16), PackedInt32Array(16, 13, 14), PackedInt32Array(14, 17, 16), PackedInt32Array(16, 17, 0)]
[sub_resource type="StandardMaterial3D" id="Material_ground"]
albedo_color = Color(0.24, 0.48, 0.25, 1)
[sub_resource type="BoxMesh" id="Mesh_ground"]
material = SubResource("Material_ground")
size = Vector3(64, 0.2, 64)
[sub_resource type="BoxShape3D" id="Shape_ground"]
size = Vector3(64, 0.2, 64)
[sub_resource type="StandardMaterial3D" id="Material_path_readability"]
albedo_color = Color(0.52, 0.39, 0.24, 1)
roughness = 0.95