feat: add npc decision inspector

This commit is contained in:
2026-07-05 23:50:18 +02:00
parent 7edf9acd57
commit d883148132
16 changed files with 305 additions and 13 deletions
+12
View File
@@ -38,6 +38,18 @@ mesh = SubResource("CapsuleMesh_d844k")
transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.35, 0, 1.2, 0.59052056)
mesh = SubResource("BoxMesh_d844k")
[node name="ProfessionProp" type="MeshInstance3D" parent="."]
[node name="ProfessionLabel" type="Label3D" parent="."]
position = Vector3(0, 2.05, 0)
billboard = 1
no_depth_test = true
text = "Villager"
font_size = 24
outline_size = 6
modulate = Color(1, 0.96, 0.82, 1)
pixel_size = 0.007
[node name="CarriedFood" type="MeshInstance3D" parent="."]
visible = false
transform = Transform3D(0.75, 0, 0, 0, 0.75, 0, 0, 0, 0.75, 0.48, 0.7, 0)