feat(art): add storybook meadow and woodland villagers

This commit is contained in:
Rijad Zuzo
2026-09-05 18:56:44 +02:00
parent 6aae41d36f
commit da3bed67a0
60 changed files with 1222 additions and 373 deletions
+12
View File
@@ -0,0 +1,12 @@
extends SceneTree
## Run after Blender export and Godot import; the particle field requires a Mesh.
func _initialize() -> void:
var scene := load("res://assets/storybook/meadow_grass.glb") as PackedScene
var instance := scene.instantiate()
var grass := instance.find_child("Grass", true, false) as MeshInstance3D
assert(grass != null)
var error := ResourceSaver.save(grass.mesh, "res://assets/storybook/meadow_grass.res")
instance.free()
quit(0 if error == OK else 1)