feat(art): add storybook meadow and woodland villagers

This commit is contained in:
Rijad Zuzo
2026-09-05 18:56:44 +02:00
parent 6aae41d36f
commit da3bed67a0
60 changed files with 1222 additions and 373 deletions
@@ -0,0 +1,24 @@
shader_type spatial;
render_mode specular_disabled;
uniform vec3 albedo : source_color = vec3(0.8, 0.72, 0.52);
uniform float paint_strength : hint_range(0.0, 0.2) = 0.04;
varying vec3 paint_position;
void vertex() {
paint_position = (MODEL_MATRIX * vec4(VERTEX, 1.0)).xyz;
}
void fragment() {
float brush = sin(paint_position.x * 2.1 + sin(paint_position.y * 3.0)) * sin(paint_position.z * 2.8 + paint_position.y);
ALBEDO = albedo * (1.0 + brush * paint_strength);
ROUGHNESS = 1.0;
}
void light() {
float ndl = dot(NORMAL, LIGHT);
float middle = smoothstep(-0.10, 0.03, ndl);
float sunny = smoothstep(0.48, 0.58, ndl);
vec3 shade = mix(vec3(0.26, 0.34, 0.40), vec3(0.74), middle);
shade = mix(shade, vec3(1.0, 0.97, 0.88), sunny);
DIFFUSE_LIGHT += shade * ATTENUATION * LIGHT_COLOR / PI;
}