chore: standardize cross-platform development setup

This commit is contained in:
2026-07-03 13:04:29 +02:00
parent 595233e5df
commit e30d208c3f
5 changed files with 155 additions and 29 deletions
+62 -28
View File
@@ -1,44 +1,78 @@
# Godot import cache
.import/
# Godot editor generated files
# Godot 4 editor data and imported asset cache
.godot/
# Export templates and builds
# Godot 3 imported asset cache
.import/
# Local export output (keep export_presets.cfg tracked)
/export/
/exports/
/build/
/builds/
/dist/
# Mono / C#
# Godot C# / Mono generated files
.mono/
data_*/
mono_crash.*
# Visual Studio / Rider
.vs/
.idea/
*.csproj
*.sln
*.user
*.DotSettings.user
# macOS
.DS_Store
# Linux
.directory
# Windows
Thumbs.db
desktop.ini
# Logs
# Godot and application crash/log output
crash_handler*
*.log
# Temporary files
*.tmp
*.bak
# Local environment and secrets
.env
.env.*
!.env.example
# Godot crash reports
crash_handler*
# Editors and IDEs
.idea/
.fleet/
.vs/
.vscode/
*.code-workspace
*.suo
*.user
*.userosscache
*.sln.docstates
*.DotSettings.user
# Editor swap, backup, and temporary files
*.bak
*.orig
*.rej
*.swp
*.swo
*.temp
*.tmp
*~
.#*
\#*\#
# macOS metadata
.DS_Store
.AppleDouble
.LSOverride
Icon?
._*
.DocumentRevisions-V100/
.Spotlight-V100/
.TemporaryItems/
.Trashes/
.VolumeIcon.icns
.com.apple.timemachine.donotpresent
# Windows metadata
Thumbs.db
Thumbs.db:encryptable
ehthumbs.db
ehthumbs_vista.db
[Dd]esktop.ini
$RECYCLE.BIN/
*.stackdump
# Linux desktop and trash metadata
.directory
.Trash-*