feat: add deterministic goat routine
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@@ -804,15 +804,21 @@ Completed:
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exact transaction that withdraws pantry food, changes only Dunja's state,
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and emits one economic fact. World-schema v10 save/restore preserves the
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result without replaying the transient feed response.
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41. `Jajce Dunja Habitat 08`: a self-contained timber shelter and clover
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pasture now expose two stable routine sites in an open south-village
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clearing. Dunja alternates between them without RNG, follows the real
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Jajce navigation map, bends nearby grass, stops when hungry, and preserves
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exact mid-route state through schema-v11 restore and presentation
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unload/reload. The animal feature assets now live together under
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`world/animals/goat/`, while ignored docs no longer create import sidecars.
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Next:
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1. Give Dunja one deterministic pasture/shelter routine using
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simulation-owned destination and position, real loaded-world navigation,
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and exact mid-move save/restore continuation.
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2. Add a second goat only after movement proves that identity remains stable
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across care, navigation, unloading, and restore.
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3. Keep breeding, products, herd scheduling, animal spatial indexing, and
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1. Add one second named goat with its own stable state, authored shelter
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context, and deterministic use of the shared pasture. Prove nearest
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feed-target selection and independent reservations when both animals are
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hungry.
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2. Keep breeding, products, herd scheduling, animal spatial indexing, and
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active/abstract simulation LOD deferred until two real animals require them.
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Do not start with GIS data, a full city, a large asset pack, or more NPC
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