feat: add typed pantry storage site

This commit is contained in:
2026-07-07 12:57:47 +02:00
parent 33b9c1bdfb
commit e5bd93d705
16 changed files with 304 additions and 69 deletions
+18 -2
View File
@@ -47,8 +47,17 @@ func _run() -> void:
var fixed_origins := [Vector3(-6.0, 0.0, -4.0), Vector3(0.0, 0.0, 0.0), Vector3(6.0, 0.0, 4.0)]
var destinations: Array[Vector3] = []
_check(
main_scene.has_node("JajceWorld/WorldObjects/StorageSites/VillagePantry"),
"Runtime should expose a typed VillagePantry StorageNode"
)
_check(
not main_scene.has_node("JajceWorld/LegacyActivityMarkers/PantryMarker"),
"Runtime should not keep the pantry as a legacy activity marker"
)
var pantry := main_scene.get_node("JajceWorld/WorldObjects/StorageSites/VillagePantry") as StorageNode
destinations.append(pantry.get_interaction_position())
for marker_path in [
"JajceWorld/LegacyActivityMarkers/PantryMarker",
"JajceWorld/LegacyActivityMarkers/GuardZone",
"JajceWorld/LegacyActivityMarkers/StudyZone",
"JajceWorld/LegacyActivityMarkers/RestZone"
@@ -81,8 +90,15 @@ func _run() -> void:
executor.advance_npc(starving, village)
_check(starving.is_dead, "Starvation threshold should still kill an NPC")
var adapter := main_scene.get_node("ActiveWorldAdapter") as ActiveWorldAdapter
var storage_target := adapter.get_activity_target(SimulationIds.ACTION_DEPOSIT_FOOD)
_check(
storage_target.get("target_id", "") == String(SimulationIds.STORAGE_VILLAGE_PANTRY),
"Runtime adapter should route storage actions to village_pantry"
)
if failures.is_empty():
print("[TEST] Jajce runtime passed: 6 NPCs, 4 resources, 24 navigation routes")
print("[TEST] Jajce runtime passed: 6 NPCs, 4 resources, typed pantry route")
quit(0)
return