feat: add emergent world foundations
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[gd_resource type="Resource" script_class="EnemyDefinition" load_steps=2 format=3]
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[ext_resource type="Script" path="res://simulation/definitions/EnemyDefinition.gd" id="1"]
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[resource]
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script = ExtResource("1")
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enemy_id = &"enemy_wolf"
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display_name = "Wolf"
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kind = &"wolf"
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weapon_id = &"item_claw"
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health = 40.0
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move_speed = 4.2
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body_color = Color(0.32, 0.32, 0.34, 1)
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accent_color = Color(0.95, 0.5, 0.12, 1)
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visual_scale = Vector3(0.8, 0.8, 0.8)
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