feat: introduce identity-backed goat
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@@ -21,7 +21,7 @@ func _initialize_world_presentation() -> void:
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groups_to_snap.append(child)
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if has_node("WorldObjects"):
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var wo := $WorldObjects
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for group_name in ["ResourceNodes", "StorageSites", "ActivitySites"]:
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for group_name in ["Animals", "ResourceNodes", "StorageSites", "ActivitySites"]:
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if wo.has_node(group_name):
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groups_to_snap.append_array(wo.get_node(group_name).get_children())
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