feat: package pantry crisis demo

This commit is contained in:
Rijad Zuzo
2026-07-16 00:37:59 +02:00
parent c23f6887c8
commit f82d9683de
12 changed files with 621 additions and 21 deletions
+12 -5
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@@ -503,6 +503,15 @@ Jasmin—rather than an unnamed cinematic extra.
The clip has an understandable beginning, decision, and consequence. It does not
depend on a voiceover to prove that the simulation is real.
**Status: complete.** `F11` reloads the fixed authored start and runs one
cinematic pantry-crisis story: a brief valley establishment, the empty pantry
and worried villager, a trusted helper's real finite-resource trip, visible
carrying, deposit, and physical recovery. Four short cardless captions fade over
the world while the camera hands off from the pantry to the helper. The same
withdrawal, consumption, extraction, and deposit records drive the need and its
resolution. `tools/validate_pantry_crisis_demo.gd` verifies that the unassisted
route completes inside the 2030 second budget.
## Build-in-public content pillars
Rotate between four types of updates.
@@ -720,11 +729,9 @@ Completed:
Next:
1. Package one 2030 second, repeatable pantry-crisis sequence that communicates
shortage, purposeful gathering, visible carrying, deposit, and recovery
without debug UI. Treat any art or timing work as support for that single
readable cause-and-effect loop. Resume the second missing-wood opportunity
proof after this public-demo exit test, as sequenced in
1. Resume the second bounded opportunity proof from a real missing-wood
`task_blocked` fact. Include deterministic interested-party death/staleness
handling before extracting shared opportunity machinery, as sequenced in
`LEARNING_ROADMAP.md`.
Do not start with GIS data, a full city, a large asset pack, or more NPC