feat: package pantry crisis demo
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@@ -742,14 +742,26 @@ complete:
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- the repeatable runtime capture now includes an empty/restocked close pair in
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the established elevated third-person visual language.
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Milestone 7 is not complete. The immediate outcome-defined slice is now one
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short, repeatable pantry-crisis sequence that reads without debug UI: shortage,
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interested villager, finite-resource trip, visible carrying, deposit, and
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physical recovery. Improve route timing, work feedback, and village composition
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only where that sequence exposes a readability problem. Once that public-demo
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loop passes, prove a second bounded unresolved-condition consumer from a real
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missing-wood `task_blocked` fact, include deterministic interested-party
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death/staleness handling, and only then extract shared opportunity machinery.
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The outcome-defined pantry-crisis demo loop is complete:
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- `F11` reloads the authored seed and runs a measured 20–30 second cinematic
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sequence with the development UI hidden;
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- a real final-food withdrawal and consumption leave the physical pantry empty
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and open the knowledge-gated need for its worried witness;
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- a trusted acquaintance selects ordinary `gather_food`, reserves and visits a
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finite berry source, visibly carries its yield home, and autonomously selects
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the real pantry deposit;
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- that exact deposit resolves the opportunity, restores the physical stock,
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clears concern, and triggers the existing refill response;
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- restrained captions and a camera handoff clarify the three beats without
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replacing state-driven world cues, while a runtime validator measures the
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unassisted route and a headless scenario verifies its full event chain.
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Milestone 7 is not complete. The immediate next slice is the second bounded
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unresolved-condition consumer from a real missing-wood `task_blocked` fact,
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including deterministic interested-party death/staleness handling. Extract
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shared opportunity machinery only after that second consumer proves the common
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contract.
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Recently completed:
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