docs: mark simulation state phase complete
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@@ -360,7 +360,7 @@ learning roadmap:
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- deterministic clock and seeded randomness; ✅
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- fixed-seed headless scenarios and final-state checksum; ✅
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- versioned serializable NPC, village, and resource records;
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- versioned serializable NPC, village, resource, clock, and RNG records; ✅
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- resource amount and reservation authority outside scene nodes;
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- stable action/profession IDs and initial definitions;
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- separate action selection, execution, target resolution, and visual travel;
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