feat: add playable generated dialogue mode
This commit is contained in:
@@ -0,0 +1,627 @@
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class_name DialogueModeController
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extends CanvasLayer
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signal mode_started(conversation_id: StringName, revision: int)
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signal turn_presented(conversation_id: StringName, revision: int)
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signal mode_ended(conversation_id: StringName)
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signal presentation_failed(reason: StringName)
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const TALK_ACTION_ID := &"talk"
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const MIN_PANEL_WIDTH := 280.0
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const MAX_PANEL_WIDTH := 760.0
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const MIN_PANEL_HEIGHT := 210.0
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const MAX_PANEL_HEIGHT := 460.0
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var _player: Node3D
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var _simulation_manager: Node
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var _world_view_manager: Node
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var _presenter: ConversationPresenter
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var _dialogue_runtime: Object
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var _conversation_id: StringName
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var _presented_turn: ConversationTurn
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var _presentation_request := 0
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var _presented_option_ids: Array[StringName] = []
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var _option_buttons: Array[Button] = []
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var _focused_option_index := -1
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var _mapping_valid := false
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var _mouse_mode_before_dialogue := Input.MOUSE_MODE_CAPTURED
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var _owns_visible_mouse := false
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var _root_control: Control
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var _backdrop: ColorRect
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var _panel: PanelContainer
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var _speaker_label: Label
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var _line_label: Label
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var _options_scroll: ScrollContainer
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var _options_box: VBoxContainer
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var _status_label: Label
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var _close_button: Button
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func configure(
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player: Node3D,
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simulation_manager: Node,
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world_view_manager: Node,
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presenter: ConversationPresenter = null,
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dialogue_runtime: Object = null
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) -> void:
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_player = player
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_simulation_manager = simulation_manager
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_world_view_manager = world_view_manager
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_presenter = presenter
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_dialogue_runtime = dialogue_runtime
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_connect_manager_signals()
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func _ready() -> void:
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layer = 20
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_build_balloon()
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_resolve_dependencies()
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_connect_manager_signals()
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set_process_input(false)
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_root_control.visible = false
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get_viewport().size_changed.connect(_layout_balloon)
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_layout_balloon()
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func _exit_tree() -> void:
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_presentation_request += 1
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if (
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is_dialogue_active()
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and _simulation_manager != null
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and is_instance_valid(_simulation_manager)
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and _simulation_manager.has_method("end_player_conversation")
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):
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_simulation_manager.call(
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"end_player_conversation", _conversation_id, get_presented_revision()
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)
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_restore_mouse_mode()
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func begin_nearest_conversation() -> bool:
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if _player == null or not is_instance_valid(_player):
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return false
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return begin_conversation(_nearest_active_npc_id())
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func begin_conversation(npc_id: int) -> bool:
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_resolve_dependencies()
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if (
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npc_id < 0
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or is_dialogue_active()
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or _simulation_manager == null
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or not _simulation_manager.has_method("begin_player_conversation")
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or npc_id != _nearest_active_npc_id()
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):
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return false
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var started_id := StringName(_simulation_manager.call("begin_player_conversation", npc_id))
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return not started_id.is_empty()
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func close_conversation() -> bool:
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if not is_dialogue_active():
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return false
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if (
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_simulation_manager == null
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or not is_instance_valid(_simulation_manager)
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or not _simulation_manager.has_method("end_player_conversation")
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):
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_close_local(_conversation_id)
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return false
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var expected_revision := get_presented_revision()
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var ended := bool(
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_simulation_manager.call("end_player_conversation", _conversation_id, expected_revision)
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)
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if not ended:
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_show_status("The conversation changed. Choose again or press close once more.", true)
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return ended
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func select_option(option_id: StringName) -> bool:
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if (
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not is_dialogue_active()
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or not _mapping_valid
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or _presented_turn == null
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or not _presented_option_ids.has(option_id)
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or _simulation_manager == null
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or not _simulation_manager.has_method("select_player_conversation_option")
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):
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return false
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var option := _presented_turn.get_option(option_id)
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if option == null or not option.is_enabled():
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return false
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var expected_revision := _presented_turn.get_revision()
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_set_options_enabled(false)
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var result := (
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_simulation_manager.call(
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"select_player_conversation_option", _conversation_id, option_id, expected_revision
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)
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as ConversationSelectionResult
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)
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if result == null:
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_show_status("That response is unavailable.", true)
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_set_options_enabled(true)
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return false
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if result.was_accepted():
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return true
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var current_turn := result.get_turn()
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if current_turn != null and current_turn.is_valid():
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_show_status("The conversation changed; choices were refreshed.", false)
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_queue_turn(current_turn)
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else:
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_show_status("That response is no longer available.", true)
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_set_options_enabled(true)
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return false
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func is_dialogue_active() -> bool:
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return not _conversation_id.is_empty()
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func get_conversation_id() -> StringName:
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return _conversation_id
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func get_presented_revision() -> int:
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return _presented_turn.get_revision() if _presented_turn != null else -1
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func get_presented_option_ids() -> Array[StringName]:
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return _presented_option_ids.duplicate()
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func get_presented_line() -> String:
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return _line_label.text if _line_label != null else ""
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func get_presented_speaker() -> String:
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return _speaker_label.text if _speaker_label != null else ""
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func has_valid_option_mapping() -> bool:
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return _mapping_valid
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func get_focused_option_id() -> StringName:
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if _focused_option_index < 0 or _focused_option_index >= _presented_option_ids.size():
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return &""
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return _presented_option_ids[_focused_option_index]
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func _input(event: InputEvent) -> void:
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if not is_dialogue_active() or event.is_echo():
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return
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if event.is_action_pressed("ui_cancel"):
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close_conversation()
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get_viewport().set_input_as_handled()
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return
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if event.is_action_pressed("ui_down"):
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_move_option_focus(1)
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get_viewport().set_input_as_handled()
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return
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if event.is_action_pressed("ui_up"):
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_move_option_focus(-1)
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get_viewport().set_input_as_handled()
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return
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if event.is_action_pressed("ui_accept") and _focused_option_index >= 0:
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select_option(_presented_option_ids[_focused_option_index])
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get_viewport().set_input_as_handled()
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func _resolve_dependencies() -> void:
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if _simulation_manager == null and is_inside_tree():
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_simulation_manager = get_tree().get_first_node_in_group("simulation_manager")
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if _dialogue_runtime == null and is_inside_tree():
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_dialogue_runtime = get_tree().root.get_node_or_null("DialogueManager")
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if _presenter == null:
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_presenter = DialogueManagerConversationPresenter.new(_dialogue_runtime)
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func _connect_manager_signals() -> void:
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if _simulation_manager == null or not is_instance_valid(_simulation_manager):
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return
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_connect_once(&"conversation_started", _on_conversation_started)
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_connect_once(&"conversation_turn_changed", _on_conversation_turn_changed)
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_connect_once(&"conversation_ended", _on_conversation_ended)
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_connect_once(&"state_restored", _on_state_restored)
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func _connect_once(signal_name: StringName, callback: Callable) -> void:
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if not _simulation_manager.has_signal(signal_name):
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return
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if not _simulation_manager.is_connected(signal_name, callback):
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_simulation_manager.connect(signal_name, callback)
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func _on_conversation_started(conversation_id: StringName, turn: ConversationTurn) -> void:
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if turn == null or not turn.is_valid() or turn.get_conversation_id() != conversation_id:
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return
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_conversation_id = conversation_id
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_capture_mouse_mode()
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_root_control.visible = true
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set_process_input(true)
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mode_started.emit(conversation_id, turn.get_revision())
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_queue_turn(turn)
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func _on_conversation_turn_changed(conversation_id: StringName, turn: ConversationTurn) -> void:
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if conversation_id != _conversation_id or turn == null or not turn.is_valid():
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return
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_queue_turn(turn)
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func _on_conversation_ended(conversation_id: StringName) -> void:
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if conversation_id == _conversation_id:
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_close_local(conversation_id)
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func _on_state_restored() -> void:
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if is_dialogue_active():
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_close_local(_conversation_id)
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func _queue_turn(turn: ConversationTurn) -> void:
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_presentation_request += 1
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var request := _presentation_request
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_presented_turn = turn.copy()
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_mapping_valid = false
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_presented_option_ids.clear()
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_clear_option_buttons()
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_speaker_label.text = "Conversation"
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_line_label.text = "Listening…"
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_show_status("", false)
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call_deferred("_present_turn", _presented_turn.copy(), request)
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func _present_turn(turn: ConversationTurn, request: int) -> void:
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_resolve_dependencies()
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if request != _presentation_request or not is_dialogue_active():
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return
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if _presenter == null or _dialogue_runtime == null:
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_fail_presentation(&"runtime_unavailable")
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return
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var presentation_context := _build_presentation_context(turn)
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var resource: Variant = _presenter.present_turn(turn, presentation_context)
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if not _resource_matches_turn(resource, turn):
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_release_ephemeral_resource(resource, null)
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_fail_presentation(&"resource_mismatch")
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return
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var line: Variant = await _dialogue_runtime.call("get_next_dialogue_line", resource, "start")
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if request != _presentation_request or not is_dialogue_active():
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_release_ephemeral_resource(resource, line)
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return
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if not _line_matches_turn(line, turn):
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_release_ephemeral_resource(resource, line)
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_fail_presentation(&"line_mismatch")
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return
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var mapped := _copy_mapped_responses(line, turn)
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var speaker_text := String(line.get("character"))
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var line_text := String(line.get("text"))
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_release_ephemeral_resource(resource, line)
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if mapped.is_empty() and not turn.is_terminal():
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_fail_presentation(&"option_mapping_invalid")
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return
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_speaker_label.text = speaker_text if not speaker_text.is_empty() else "Villager"
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_line_label.text = line_text
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for copied_response in mapped:
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_add_option_button(
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StringName(copied_response["option_id"]), String(copied_response["text"])
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)
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_mapping_valid = true
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_focus_option(0)
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turn_presented.emit(_conversation_id, turn.get_revision())
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func _resource_matches_turn(resource: Variant, turn: ConversationTurn) -> bool:
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return (
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resource is Resource
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and resource.has_meta("conversation_id")
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and resource.has_meta("conversation_revision")
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and String(resource.get_meta("conversation_id")) == String(turn.get_conversation_id())
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and int(resource.get_meta("conversation_revision")) == turn.get_revision()
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)
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func _line_matches_turn(line: Variant, turn: ConversationTurn) -> bool:
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return (
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line is Object
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and line.has_method("get_tag_value")
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and line.get("responses") is Array
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and (
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String(line.call("get_tag_value", "conversation_id"))
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== String(turn.get_conversation_id())
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)
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and int(String(line.call("get_tag_value", "revision"))) == turn.get_revision()
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)
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func _copy_mapped_responses(line: Variant, turn: ConversationTurn) -> Array[Dictionary]:
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var expected_ids: Array[StringName] = []
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for option in turn.get_options():
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if option.is_enabled():
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expected_ids.append(option.get_option_id())
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var mapped: Array[Dictionary] = []
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var seen: Dictionary = {}
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for response in line.get("responses"):
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if response is not Object or not response.has_method("get_tag_value"):
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return []
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var option_id := StringName(response.call("get_tag_value", "option_id"))
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var option := turn.get_option(option_id)
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if (
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option == null
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or not option.is_enabled()
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or seen.has(option_id)
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or String(response.call("get_tag_value", "enabled")) != "true"
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):
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return []
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seen[option_id] = true
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mapped.append({"option_id": option_id, "text": String(response.get("text"))})
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if mapped.size() != expected_ids.size():
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return []
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for expected_id in expected_ids:
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if not seen.has(expected_id):
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return []
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return mapped
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func _build_presentation_context(turn: ConversationTurn) -> Dictionary:
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var entity_names := {}
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for entity in [turn.get_speaker(), turn.get_listener()]:
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var label := _entity_display_name(entity)
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entity_names[String(entity.get_entity_id())] = label
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entity_names[entity.index_key()] = label
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var topic_labels := {}
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for topic_id in turn.get_causal_topic_ids():
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topic_labels[String(topic_id)] = String(topic_id).replace("_", " ")
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return {"entity_names": entity_names, "topic_labels": topic_labels}
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func _entity_display_name(entity: WorldEntityRef) -> String:
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if String(entity.get_entity_type()) == "player":
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return "You"
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var entity_id := String(entity.get_entity_id())
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if String(entity.get_entity_type()) == "npc" and entity_id.is_valid_int():
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var npc_name := _npc_name(int(entity_id))
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if not npc_name.is_empty():
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return npc_name
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return entity_id.replace("_", " ").capitalize()
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func _npc_name(npc_id: int) -> String:
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if _simulation_manager == null or not ("npcs" in _simulation_manager):
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return ""
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for npc in _simulation_manager.get("npcs"):
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if int(npc.get("id")) == npc_id:
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return String(npc.get("npc_name"))
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return ""
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func _nearest_active_npc_id() -> int:
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if (
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_player == null
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or _world_view_manager == null
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or not _world_view_manager.has_method("find_nearest_active_npc_id")
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):
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return -1
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var maximum_distance := float(_player.get("villager_inspection_range"))
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return int(
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_world_view_manager.call(
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"find_nearest_active_npc_id", _player.global_position, maximum_distance
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)
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)
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func _fail_presentation(reason: StringName) -> void:
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_mapping_valid = false
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_clear_option_buttons()
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_speaker_label.text = "Conversation unavailable"
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_line_label.text = "The dialogue could not be displayed safely."
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_show_status("Close and try speaking again.", true)
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presentation_failed.emit(reason)
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func _close_local(conversation_id: StringName) -> void:
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_presentation_request += 1
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_conversation_id = &""
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_presented_turn = null
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_presented_option_ids.clear()
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_mapping_valid = false
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_focused_option_index = -1
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_clear_option_buttons()
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set_process_input(false)
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if _root_control != null:
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_root_control.visible = false
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_restore_mouse_mode()
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mode_ended.emit(conversation_id)
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func _capture_mouse_mode() -> void:
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_mouse_mode_before_dialogue = Input.mouse_mode
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_owns_visible_mouse = Input.mouse_mode != Input.MOUSE_MODE_VISIBLE
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if _owns_visible_mouse:
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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func _restore_mouse_mode() -> void:
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if _owns_visible_mouse and Input.mouse_mode == Input.MOUSE_MODE_VISIBLE:
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Input.mouse_mode = _mouse_mode_before_dialogue
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_owns_visible_mouse = false
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func _release_ephemeral_resource(resource: Variant, line: Variant) -> void:
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if line is Object:
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var extra_states: Variant = line.get("extra_game_states")
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if extra_states is Array:
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extra_states.clear()
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var responses: Variant = line.get("responses")
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if responses is Array:
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responses.clear()
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if resource is Resource:
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var lines: Variant = resource.get("lines")
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if lines is Dictionary:
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resource.set("lines", {})
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resource.set_script(null)
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||||
|
||||
|
||||
func _build_balloon() -> void:
|
||||
_root_control = Control.new()
|
||||
_root_control.name = "DialogueBalloon"
|
||||
_root_control.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
|
||||
_root_control.mouse_filter = Control.MOUSE_FILTER_STOP
|
||||
add_child(_root_control)
|
||||
|
||||
_backdrop = ColorRect.new()
|
||||
_backdrop.name = "Backdrop"
|
||||
_backdrop.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
|
||||
_backdrop.color = Color(0.025, 0.018, 0.012, 0.28)
|
||||
_backdrop.mouse_filter = Control.MOUSE_FILTER_STOP
|
||||
_root_control.add_child(_backdrop)
|
||||
|
||||
_panel = PanelContainer.new()
|
||||
_panel.name = "Panel"
|
||||
_panel.mouse_filter = Control.MOUSE_FILTER_STOP
|
||||
var panel_style := StyleBoxFlat.new()
|
||||
panel_style.bg_color = Color(0.075, 0.055, 0.037, 0.97)
|
||||
panel_style.border_color = Color(0.75, 0.52, 0.25, 0.92)
|
||||
panel_style.set_border_width_all(2)
|
||||
panel_style.set_corner_radius_all(10)
|
||||
panel_style.shadow_color = Color(0.0, 0.0, 0.0, 0.45)
|
||||
panel_style.shadow_size = 8
|
||||
_panel.add_theme_stylebox_override("panel", panel_style)
|
||||
_root_control.add_child(_panel)
|
||||
|
||||
var margin := MarginContainer.new()
|
||||
margin.add_theme_constant_override("margin_left", 18)
|
||||
margin.add_theme_constant_override("margin_top", 14)
|
||||
margin.add_theme_constant_override("margin_right", 18)
|
||||
margin.add_theme_constant_override("margin_bottom", 12)
|
||||
_panel.add_child(margin)
|
||||
|
||||
var content := VBoxContainer.new()
|
||||
content.add_theme_constant_override("separation", 8)
|
||||
margin.add_child(content)
|
||||
|
||||
_speaker_label = Label.new()
|
||||
_speaker_label.name = "Speaker"
|
||||
_speaker_label.add_theme_color_override("font_color", Color(0.95, 0.72, 0.38))
|
||||
_speaker_label.add_theme_font_size_override("font_size", 18)
|
||||
content.add_child(_speaker_label)
|
||||
|
||||
_line_label = Label.new()
|
||||
_line_label.name = "Line"
|
||||
_line_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
|
||||
_line_label.add_theme_color_override("font_color", Color(0.96, 0.91, 0.82))
|
||||
_line_label.add_theme_font_size_override("font_size", 16)
|
||||
_line_label.size_flags_vertical = Control.SIZE_EXPAND_FILL
|
||||
content.add_child(_line_label)
|
||||
|
||||
_options_scroll = ScrollContainer.new()
|
||||
_options_scroll.name = "OptionsScroll"
|
||||
_options_scroll.custom_minimum_size.y = 76.0
|
||||
_options_scroll.horizontal_scroll_mode = ScrollContainer.SCROLL_MODE_DISABLED
|
||||
_options_scroll.size_flags_vertical = Control.SIZE_EXPAND_FILL
|
||||
content.add_child(_options_scroll)
|
||||
|
||||
_options_box = VBoxContainer.new()
|
||||
_options_box.name = "Options"
|
||||
_options_box.size_flags_horizontal = Control.SIZE_EXPAND_FILL
|
||||
_options_box.add_theme_constant_override("separation", 5)
|
||||
_options_scroll.add_child(_options_box)
|
||||
|
||||
_status_label = Label.new()
|
||||
_status_label.name = "Status"
|
||||
_status_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
|
||||
_status_label.add_theme_font_size_override("font_size", 13)
|
||||
content.add_child(_status_label)
|
||||
|
||||
var footer := HBoxContainer.new()
|
||||
footer.alignment = BoxContainer.ALIGNMENT_END
|
||||
content.add_child(footer)
|
||||
|
||||
var hint := Label.new()
|
||||
hint.text = "↑/↓ Navigate · Enter Select · Esc Close"
|
||||
hint.add_theme_color_override("font_color", Color(0.68, 0.62, 0.53))
|
||||
hint.add_theme_font_size_override("font_size", 12)
|
||||
hint.size_flags_horizontal = Control.SIZE_EXPAND_FILL
|
||||
footer.add_child(hint)
|
||||
|
||||
_close_button = Button.new()
|
||||
_close_button.name = "Close"
|
||||
_close_button.text = "Close"
|
||||
_close_button.focus_mode = Control.FOCUS_NONE
|
||||
_close_button.pressed.connect(close_conversation)
|
||||
footer.add_child(_close_button)
|
||||
|
||||
|
||||
func _layout_balloon() -> void:
|
||||
if _panel == null:
|
||||
return
|
||||
var viewport_size := get_viewport().get_visible_rect().size
|
||||
var panel_width := minf(MAX_PANEL_WIDTH, maxf(MIN_PANEL_WIDTH, viewport_size.x - 24.0))
|
||||
var available_height := maxf(viewport_size.y - 24.0, 120.0)
|
||||
var panel_height := minf(
|
||||
MAX_PANEL_HEIGHT, maxf(minf(MIN_PANEL_HEIGHT, available_height), viewport_size.y * 0.5)
|
||||
)
|
||||
panel_height = minf(panel_height, available_height)
|
||||
_panel.size = Vector2(panel_width, panel_height)
|
||||
_panel.position = Vector2(
|
||||
(viewport_size.x - panel_width) * 0.5, maxf(12.0, viewport_size.y - panel_height - 18.0)
|
||||
)
|
||||
|
||||
|
||||
func _add_option_button(option_id: StringName, copy: String) -> void:
|
||||
var button := Button.new()
|
||||
button.text = copy
|
||||
button.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
|
||||
button.alignment = HORIZONTAL_ALIGNMENT_LEFT
|
||||
button.add_theme_font_size_override("font_size", 15)
|
||||
button.size_flags_horizontal = Control.SIZE_EXPAND_FILL
|
||||
button.set_meta("option_id", option_id)
|
||||
button.pressed.connect(select_option.bind(option_id))
|
||||
_options_box.add_child(button)
|
||||
_option_buttons.append(button)
|
||||
_presented_option_ids.append(option_id)
|
||||
|
||||
|
||||
func _clear_option_buttons() -> void:
|
||||
for button in _option_buttons:
|
||||
if button != null and is_instance_valid(button):
|
||||
if button.get_parent() != null:
|
||||
button.get_parent().remove_child(button)
|
||||
button.queue_free()
|
||||
_option_buttons.clear()
|
||||
_focused_option_index = -1
|
||||
|
||||
|
||||
func _set_options_enabled(enabled: bool) -> void:
|
||||
for button in _option_buttons:
|
||||
if button != null and is_instance_valid(button):
|
||||
button.disabled = not enabled
|
||||
|
||||
|
||||
func _move_option_focus(direction: int) -> void:
|
||||
if _option_buttons.is_empty():
|
||||
return
|
||||
_focus_option(posmod(_focused_option_index + direction, _option_buttons.size()))
|
||||
|
||||
|
||||
func _focus_option(index: int) -> void:
|
||||
if _option_buttons.is_empty():
|
||||
_focused_option_index = -1
|
||||
return
|
||||
_focused_option_index = clampi(index, 0, _option_buttons.size() - 1)
|
||||
var button := _option_buttons[_focused_option_index]
|
||||
if button != null and is_instance_valid(button):
|
||||
button.grab_focus()
|
||||
_options_scroll.ensure_control_visible(button)
|
||||
|
||||
|
||||
func _show_status(message: String, is_error: bool) -> void:
|
||||
if _status_label == null:
|
||||
return
|
||||
_status_label.text = message
|
||||
_status_label.visible = not message.is_empty()
|
||||
_status_label.add_theme_color_override(
|
||||
"font_color", Color(0.96, 0.5, 0.36) if is_error else Color(0.82, 0.72, 0.56)
|
||||
)
|
||||
@@ -0,0 +1 @@
|
||||
uid://chfg7yr7w6trx
|
||||
Reference in New Issue
Block a user