feat: project catalog interaction offers

This commit is contained in:
Rijad Zuzo
2026-08-12 22:09:42 +02:00
parent e85ee27395
commit fa0e588d1c
6 changed files with 522 additions and 0 deletions
@@ -0,0 +1,167 @@
class_name CatalogInteractionService
extends InteractionService
const CAPABILITY_PRIORITY_ATTRIBUTE := &"offer_priority"
const PARAM_CAPABILITY_ATTRIBUTES := &"capability_attributes"
const PARAM_DECISION_PARAMETERS := &"decision_parameters"
const PARAM_REASON_CODE := &"reason_code"
const PARAM_REASON_TRACE := &"reason_trace"
const REASON_SERVICE_INVALID := &"interaction_service_invalid"
const REASON_ACTOR_INVALID := &"interaction_actor_invalid"
const REASON_TARGET_STALE := &"interaction_target_stale"
const REASON_TARGET_INVALID := &"interaction_target_invalid"
const REASON_DECISION_INVALID := &"availability_decision_invalid"
var _registry: WorldTargetRegistry
var _catalog: ContentCatalog
var _availability_evaluator: Callable
var _last_query_reason_trace: Array[StringName] = []
func _init(
registry: WorldTargetRegistry = null,
catalog: ContentCatalog = null,
availability_evaluator: Callable = Callable()
) -> void:
_registry = registry
_catalog = catalog
_availability_evaluator = availability_evaluator
func is_configured() -> bool:
return _registry != null and _catalog != null and _catalog.is_valid()
func get_last_query_reason_trace() -> Array[StringName]:
return _last_query_reason_trace.duplicate()
# The optional evaluator is advisory and pure. It receives isolated copies of
# actor, target descriptor, action definition, and target capability, and must
# return an InteractionAvailabilityDecision. This service never receives an
# authority mutation callback.
func get_offers(actor: WorldEntityRef, target: WorldTargetHandle) -> Array[ActionOffer]:
_last_query_reason_trace.clear()
if not is_configured():
_last_query_reason_trace.append(REASON_SERVICE_INVALID)
return []
if not _actor_is_supported(actor):
_last_query_reason_trace.append(REASON_ACTOR_INVALID)
return []
if not _registry.is_handle_valid(target):
_last_query_reason_trace.append(REASON_TARGET_STALE)
return []
var descriptor := _registry.resolve_handle(target)
if descriptor == null or not descriptor.is_valid():
_last_query_reason_trace.append(REASON_TARGET_INVALID)
return []
var offers: Array[ActionOffer] = []
for capability_id in descriptor.get_capability_ids():
var definition := _catalog.get_action(capability_id)
if definition == null or not definition.validate().is_empty():
continue
var capability := descriptor.get_capability(capability_id)
if capability == null or not capability.is_valid():
continue
var priority_result := _offer_priority(capability)
var decision := _evaluate_availability(actor, descriptor, definition, capability)
var reason_trace: Array[StringName] = [
&"target_handle_live", &"target_capability_matched", &"action_definition_authored"
]
reason_trace.append_array(priority_result["reason_trace"])
reason_trace.append_array(decision.get_reason_trace())
var parameters := {
String(PARAM_CAPABILITY_ATTRIBUTES): capability.get_attributes(),
String(PARAM_DECISION_PARAMETERS): decision.get_parameters(),
String(PARAM_REASON_CODE): String(decision.get_reason_code()),
String(PARAM_REASON_TRACE): reason_trace,
}
var offer := ActionOffer.new(
_offer_id(target, capability_id),
capability_id,
_copy_handle(target),
definition.display_name,
decision.is_enabled(),
decision.get_reason_message() if not decision.is_enabled() else "",
parameters,
float(priority_result["priority"])
)
if offer.is_valid():
offers.append(offer)
offers.sort_custom(_offer_less)
_last_query_reason_trace = [&"offers_projected", &"stable_priority_action_order"]
return offers
func _evaluate_availability(
actor: WorldEntityRef,
descriptor: WorldTargetDescriptor,
definition: ActionDefinition,
capability: WorldTargetCapability
) -> InteractionAvailabilityDecision:
if not _availability_evaluator.is_valid():
return InteractionAvailabilityDecision.allowed([&"availability_default_allowed"])
var definition_copy := definition.duplicate(true) as ActionDefinition
var result: Variant = _availability_evaluator.call(
actor.duplicate_ref(), descriptor.copy(), definition_copy, capability.copy()
)
var decision := result as InteractionAvailabilityDecision
if decision != null and decision.is_valid():
return decision
return (
InteractionAvailabilityDecision
. denied(
REASON_DECISION_INVALID,
"Availability policy returned an invalid decision",
[&"availability_callback_invalid"],
)
)
func _offer_priority(capability: WorldTargetCapability) -> Dictionary:
var raw_priority: Variant = capability.get_attribute(CAPABILITY_PRIORITY_ATTRIBUTE, 0.0)
if raw_priority is int or raw_priority is float:
var priority := float(raw_priority)
if is_finite(priority):
return {"priority": priority, "reason_trace": [&"offer_priority_authored"]}
return {"priority": 0.0, "reason_trace": [&"offer_priority_defaulted"]}
func _offer_id(target: WorldTargetHandle, action_id: StringName) -> StringName:
var stable_source := (
"%s|%s|%s|%d|%s"
% [
target.get_context_id(),
target.get_target_kind(),
target.get_target_id(),
target.get_generation(),
action_id,
]
)
return StringName("offer_" + stable_source.sha256_text().substr(0, 24))
func _copy_handle(source: WorldTargetHandle) -> WorldTargetHandle:
return WorldTargetHandle.new(
source.get_registry_instance_id(),
source.get_context_id(),
source.get_target_id(),
source.get_target_kind(),
source.get_generation()
)
static func _actor_is_supported(actor: WorldEntityRef) -> bool:
return (
actor != null
and actor.is_valid()
and actor.get_entity_type() in [SimulationIds.ENTITY_PLAYER, SimulationIds.ENTITY_PERSON]
)
static func _offer_less(first: ActionOffer, second: ActionOffer) -> bool:
if first.get_priority() != second.get_priority():
return first.get_priority() > second.get_priority()
return String(first.get_action_id()) < String(second.get_action_id())
@@ -0,0 +1 @@
uid://bii1h3n8sv10q
@@ -0,0 +1,75 @@
class_name InteractionAvailabilityDecision
extends RefCounted
var _enabled := true
var _reason_code: StringName
var _reason_message := ""
var _reason_trace: Array[StringName] = []
var _parameters: Dictionary = {}
var _valid := false
func _init(
enabled: bool = true,
reason_code: StringName = &"",
reason_message: String = "",
reason_trace: Array = [],
parameters: Dictionary = {}
) -> void:
_enabled = enabled
_reason_code = reason_code
_reason_message = reason_message
_parameters = parameters.duplicate(true)
_valid = not WorldTargetCapability._contains_object(_parameters)
for trace_value in reason_trace:
if trace_value is not String and trace_value is not StringName:
_valid = false
continue
var trace_id := StringName(trace_value)
if trace_id.is_empty():
_valid = false
continue
_reason_trace.append(trace_id)
if not _enabled and (_reason_code.is_empty() or _reason_message.is_empty()):
_valid = false
static func allowed(
reason_trace: Array = [&"availability_allowed"], parameters: Dictionary = {}
) -> InteractionAvailabilityDecision:
return InteractionAvailabilityDecision.new(true, &"", "", reason_trace, parameters)
static func denied(
reason_code: StringName,
reason_message: String,
reason_trace: Array,
parameters: Dictionary = {}
) -> InteractionAvailabilityDecision:
return InteractionAvailabilityDecision.new(
false, reason_code, reason_message, reason_trace, parameters
)
func is_valid() -> bool:
return _valid
func is_enabled() -> bool:
return _enabled
func get_reason_code() -> StringName:
return _reason_code
func get_reason_message() -> String:
return _reason_message
func get_reason_trace() -> Array[StringName]:
return _reason_trace.duplicate()
func get_parameters() -> Dictionary:
return _parameters.duplicate(true)
@@ -0,0 +1 @@
uid://d2cn8m03q4yvy