[gd_scene load_steps=3 format=3] [ext_resource type="Material" path="res://world/jajce/materials/water.gdshader" id="1_water_shader"] [sub_resource type="BoxMesh" id="Mesh_water_body"] material = ExtResource("1_water_shader") size = Vector3(5, 0.08, 56) [node name="WaterBody" type="Node3D"] position = Vector3(25, 0.12, 0) [node name="Mesh" type="MeshInstance3D" parent="."] mesh = SubResource("Mesh_water_body")