[gd_resource type="Resource" script_class="EnemyDefinition" load_steps=2 format=3] [ext_resource type="Script" path="res://simulation/definitions/EnemyDefinition.gd" id="1"] [resource] script = ExtResource("1") enemy_id = &"enemy_wolf" display_name = "Wolf" kind = &"wolf" weapon_id = &"item_claw" health = 40.0 move_speed = 4.2 body_color = Color(0.32, 0.32, 0.34, 1) accent_color = Color(0.95, 0.5, 0.12, 1) visual_scale = Vector3(0.8, 0.8, 0.8)