[gd_resource type="ShaderMaterial" load_steps=2 format=3] [ext_resource type="Shader" path="res://world/jajce/materials/cozy_grass.gdshader" id="1_grass"] [resource] resource_local_to_scene = true render_priority = 0 shader = ExtResource("1_grass") shader_parameter/wind_direction = Vector2(1, 0.7) shader_parameter/base_color = Vector3(0.16, 0.31, 0.08) shader_parameter/tip_color = Vector3(0.54, 0.68, 0.24) shader_parameter/wind_amount = 0.34 shader_parameter/interactor_count = 0 shader_parameter/interaction_radius = 1.8 shader_parameter/interaction_strength = 0.75