[gd_resource type="Resource" script_class="AnimalDefinition" load_steps=2 format=3] [ext_resource type="Script" path="res://simulation/animals/AnimalDefinition.gd" id="1_definition"] [resource] script = ExtResource("1_definition") animal_definition_id = &"domestic_goat" species_id = &"goat" display_name = "Domestic goat" behavior_id = &"grazer_routine" supported_action_ids = Array[StringName]([&"feed_animal"]) presentation_scene_path = "res://world/animals/grazer/cozy_grazer.tscn" movement_speed = 1.6 visual_scale = Vector3(1, 1, 1) body_scale = Vector3(1, 1, 1) fluff_scale = Vector3(1, 1, 1) show_horns = true show_beard = true