{ "active_trail_texels": 145, "controller_update_p50_ms": 0.307, "controller_update_p95_ms": 0.338, "draw_calls": 582.0, "note": "CPU timing includes scanning, field painting and material uploads; not isolated GPU frame time.", "profile": "High", "renderer": "metal", "resolution": "1600x900", "simulation_checksum_unchanged": true, "trail_texture_bytes": 262144, "workload": "Actual Jajce meadow; 8 nearest actors, player presentation follows an 11 m sweep" }