[gd_resource type="Resource" script_class="EnemyDefinition" load_steps=2 format=3] [ext_resource type="Script" path="res://simulation/definitions/EnemyDefinition.gd" id="1"] [resource] script = ExtResource("1") enemy_id = &"enemy_raider" display_name = "Raider" kind = &"raider" behavior_profile_id = &"raid_assault" combatant_id_prefix = "raider" faction_id = &"faction_tribe" hostile = true weapon_id = &"item_sword" health = 60.0 move_speed = 3.5 body_color = Color(0.4, 0.13, 0.1, 1) accent_color = Color(0.55, 0.55, 0.58, 1)