[gd_scene load_steps=10 format=3 uid="uid://rs3hv73svbpa"] [ext_resource type="Script" uid="uid://4mg67crlim53" path="res://scenes/player/player.gd" id="1_o5qli"] [ext_resource type="Script" uid="uid://ii8ai801jur2" path="res://scenes/player/camera_rig.gd" id="2_0wfyh"] [ext_resource type="Script" uid="uid://dbb25ttlyogqr" path="res://scripts/simulation/SimulationManager.gd" id="3_sugp2"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o5qli"] albedo_color = Color(0.16862746, 0.52156866, 0.30588236, 1) [sub_resource type="BoxMesh" id="BoxMesh_sgp6g"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_o5qli"] radius = 0.4 height = 1.7 [sub_resource type="CapsuleMesh" id="CapsuleMesh_sgp6g"] [sub_resource type="BoxMesh" id="BoxMesh_0wfyh"] [sub_resource type="Environment" id="Environment_o5qli"] background_mode = 1 background_color = Color(0.46428233, 0.7990817, 0.98692364, 1) ambient_light_source = 2 ambient_light_color = Color(1, 1, 1, 1) ambient_light_energy = 0.5 [node name="Main" type="Node3D"] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.8660254, -0.43301272, 0.24999999, 0, 0.49999997, 0.86602545, -0.5, -0.75, 0.43301266, 0, 0, 0) light_energy = 2.0 [node name="World" type="Node3D" parent="."] [node name="Ground" type="MeshInstance3D" parent="World"] transform = Transform3D(30, 0, 0, 0, 0.1, 0, 0, 0, 30, 0, -0.05, 0) material_override = SubResource("StandardMaterial3D_o5qli") mesh = SubResource("BoxMesh_sgp6g") [node name="Player" type="CharacterBody3D" parent="." node_paths=PackedStringArray("camera_rig")] script = ExtResource("1_o5qli") camera_rig = NodePath("../CameraRig") [node name="CollisionShape3D" type="CollisionShape3D" parent="Player"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) shape = SubResource("CapsuleShape3D_o5qli") [node name="MeshInstance3D" type="MeshInstance3D" parent="Player"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) mesh = SubResource("CapsuleMesh_sgp6g") [node name="FaceMarker" type="MeshInstance3D" parent="Player"] transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.4, 0, 1.2, 0.6266626) mesh = SubResource("BoxMesh_0wfyh") [node name="CameraRig" type="Node3D" parent="." node_paths=PackedStringArray("target")] transform = Transform3D(1, 0, 0, 0, 0.57357645, 0.81915206, 0, -0.81915206, 0.57357645, 0, 10, 8) script = ExtResource("2_0wfyh") target = NodePath("../Player") follow_speed = 8.0 deadzone_right = 2.0 deadzone_forward = 2.0 [node name="Camera3D" type="Camera3D" parent="CameraRig"] current = true fov = 65.0 [node name="SimulationManager" type="Node" parent="."] script = ExtResource("3_sugp2") [node name="WorldViewManager" type="Node" parent="."] [node name="EventBus" type="Node" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_o5qli")