[gd_resource type="Resource" script_class="SocialConsequenceDefinition" load_steps=2 format=3] [ext_resource type="Script" path="res://simulation/definitions/SocialConsequenceDefinition.gd" id="1"] [resource] script = ExtResource("1") consequence_id = &"player_food_aid_trust" display_name = "Player Food Aid Trust" description = "A knowledgeable hungry observer trusts the player for supplying pantry food." event_type_id = &"resource_extracted" relationship_dimension_id = &"trust" parameters = {"actor_id": -1, "delta": 0.15, "destination_id": "village_pantry", "item_id": "food"}