# Architecture decisions Decision records capture choices that should survive individual implementation plans. Use the next sequential number and include: - context and problem; - decision; - consequences; - staged migration, if needed; - conditions for revisiting the decision. Do not create records for routine edits or choices that are still exploratory. ## Accepted records | ADR | Scope | Current consequence | | --- | --- | --- | | [0001 — simulation authority boundary](0001-simulation-authority-boundary.md) | Fixed-step simulation, scene/presentation boundary, stable IDs, save authority | Loaded nodes may present and report geometry, but they do not own persistent facts or completion | | [0002 — emergent world content and narrative](0002-emergent-world-content-and-narrative.md) | Typed packs, shared commands, causal facts, situations, dialogue, and one regional authority | New reusable content is data-first; new mechanics add bounded handlers; quests/dialogue project real world state | The [developer index](../DEVELOPER_INDEX.md) summarizes how these decisions appear in the current modules. Add a new ADR only when a choice should survive multiple feature plans and has explicit revisit conditions.