Files
gamedev-the-steward/simulation/actions/ActionSelectionResult.gd
T

13 lines
288 B
GDScript

class_name ActionSelectionResult
extends RefCounted
var action_id: StringName
var duration_override := -1.0
func _init(
selected_action_id: StringName,
selected_duration_override: float = -1.0
) -> void:
action_id = selected_action_id
duration_override = selected_duration_override