Files
gamedev-the-steward/.gitignore
T
admin 28a2e42c41 feat: add local quality gate scripts and documentation
Add quality.sh (bash), quality.ps1 (PowerShell), and fix_format.sh
for automated GDScript quality checking. Includes:
- gdformat --check (formatting gate)
- gdlint (lint rules)
- godot --headless project validation (with 30s timeout)
- Optional GUT test support
- --changed mode for checking only modified .gd files
- Compact summary output with NEXT FIX suggestions
- Full logs saved to logs/quality/latest/

Add docs/local_quality_gate.md with setup and usage instructions.
2026-07-05 23:06:18 +02:00

83 lines
1.0 KiB
Plaintext

# Godot 4 editor data and imported asset cache
.godot/
# Godot 3 imported asset cache
.import/
# Local export output (keep export_presets.cfg tracked)
/export/
/exports/
/build/
/builds/
/dist/
# Godot C# / Mono generated files
.mono/
data_*/
mono_crash.*
*.csproj
*.sln
# Godot and application crash/log output
crash_handler*
*.log
# Local environment and secrets
.env
.env.*
!.env.example
# Editors and IDEs
.idea/
.fleet/
.vs/
.vscode/
*.code-workspace
*.suo
*.user
*.userosscache
*.sln.docstates
*.DotSettings.user
# Editor swap, backup, and temporary files
*.bak
*.orig
*.rej
*.swp
*.swo
*.temp
*.tmp
*~
~*.dll
.#*
\#*\#
# macOS metadata
.DS_Store
.AppleDouble
.LSOverride
Icon?
._*
.DocumentRevisions-V100/
.Spotlight-V100/
.TemporaryItems/
.Trashes/
.VolumeIcon.icns
.com.apple.timemachine.donotpresent
# Windows metadata
Thumbs.db
Thumbs.db:encryptable
ehthumbs.db
ehthumbs_vista.db
[Dd]esktop.ini
$RECYCLE.BIN/
*.stackdump
# Local quality gate logs
logs/quality/
# Linux desktop and trash metadata
.directory
.Trash-*