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gamedev-the-steward/simulation/actions/ActionSelectionResult.gd
T
2026-07-10 10:36:08 +02:00

23 lines
581 B
GDScript

class_name ActionSelectionResult
extends RefCounted
var action_id: StringName
var duration_override := -1.0
var reason: String
var scores: Dictionary
var rejections: Dictionary
func _init(
selected_action_id: StringName,
selected_duration_override: float = -1.0,
decision_reason: String = "",
decision_scores: Dictionary = {},
decision_rejections: Dictionary = {}
) -> void:
action_id = selected_action_id
duration_override = selected_duration_override
reason = decision_reason
scores = decision_scores.duplicate(true)
rejections = decision_rejections.duplicate(true)