182 lines
5.2 KiB
GDScript
182 lines
5.2 KiB
GDScript
extends SceneTree
|
|
|
|
var failures: Array[String] = []
|
|
|
|
func _initialize() -> void:
|
|
call_deferred("_run")
|
|
|
|
func _run() -> void:
|
|
await _test_deterministic_continuation()
|
|
await _test_resource_state_round_trip()
|
|
_test_legacy_resource_migration()
|
|
_test_schema_rejection()
|
|
|
|
if failures.is_empty():
|
|
print("[TEST] Simulation state serialization passed")
|
|
quit(0)
|
|
return
|
|
|
|
for failure in failures:
|
|
push_error("[TEST] " + failure)
|
|
quit(1)
|
|
|
|
func _test_deterministic_continuation() -> void:
|
|
var uninterrupted := _create_manager(91234)
|
|
_advance_scenario(uninterrupted, 24)
|
|
uninterrupted.clock.advance(0.5)
|
|
_advance_scenario(uninterrupted, 24)
|
|
var uninterrupted_checksum: String = uninterrupted.get_state_checksum()
|
|
|
|
var before_save := _create_manager(91234)
|
|
_advance_scenario(before_save, 24)
|
|
before_save.clock.advance(0.5)
|
|
var saved_json: String = before_save.serialize_state()
|
|
|
|
var restored := _create_manager(1)
|
|
_check(
|
|
restored.restore_state_from_json(saved_json),
|
|
"A valid versioned state should restore into a fresh manager"
|
|
)
|
|
_check(restored.tick_count == 24, "Tick count should survive restoration")
|
|
_check(
|
|
is_equal_approx(restored.clock.accumulator, 0.5),
|
|
"Clock remainder should survive restoration"
|
|
)
|
|
_advance_scenario(restored, 24)
|
|
var restored_checksum: String = restored.get_state_checksum()
|
|
if restored_checksum != uninterrupted_checksum:
|
|
print(
|
|
"[TEST] uninterrupted=",
|
|
uninterrupted.serialize_state(),
|
|
"\n[TEST] restored=",
|
|
restored.serialize_state()
|
|
)
|
|
_check(
|
|
restored_checksum == uninterrupted_checksum,
|
|
"Restored simulation should match uninterrupted deterministic continuation"
|
|
)
|
|
|
|
uninterrupted.free()
|
|
before_save.free()
|
|
restored.free()
|
|
|
|
func _test_resource_state_round_trip() -> void:
|
|
var resource: ResourceNode = load(
|
|
"res://world/resource_nodes/ResourceNode.tscn"
|
|
).instantiate()
|
|
resource.node_id = &"SerializationTestBerry"
|
|
resource.initial_amount = 9.0
|
|
resource.yield_per_action = 2.0
|
|
root.add_child(resource)
|
|
await process_frame
|
|
|
|
var manager := _create_manager(77)
|
|
_check(
|
|
manager.register_resource_node(resource),
|
|
"Resource presentation should bind to simulation authority"
|
|
)
|
|
var resource_state: ResourceStateRecord = manager.get_resource_state(
|
|
resource.node_id
|
|
)
|
|
_check(resource_state.reserve(42), "Resource should accept the test reservation")
|
|
resource_state.extract()
|
|
var saved_json: String = manager.serialize_state()
|
|
resource.free()
|
|
|
|
_check(
|
|
is_equal_approx(resource_state.get_amount_remaining(), 7.0),
|
|
"Resource state should survive without its presentation node"
|
|
)
|
|
resource_state.extract(5.0)
|
|
resource_state.release(42)
|
|
resource_state.set_enabled(false)
|
|
|
|
_check(
|
|
manager.restore_state_from_json(saved_json),
|
|
"Unloaded resource state should restore with the simulation record"
|
|
)
|
|
resource_state = manager.get_resource_state(&"SerializationTestBerry")
|
|
_check(
|
|
is_equal_approx(resource_state.get_amount_remaining(), 7.0),
|
|
"Resource amount should round-trip"
|
|
)
|
|
_check(
|
|
resource_state.get_reserved_by() == 42,
|
|
"Resource reservation should round-trip"
|
|
)
|
|
_check(resource_state.is_enabled(), "Resource enabled state should round-trip")
|
|
|
|
var rebound: ResourceNode = load(
|
|
"res://world/resource_nodes/ResourceNode.tscn"
|
|
).instantiate()
|
|
rebound.node_id = &"SerializationTestBerry"
|
|
rebound.initial_amount = 999.0
|
|
root.add_child(rebound)
|
|
await process_frame
|
|
_check(
|
|
rebound.state == resource_state,
|
|
"Reloaded presentation should bind to the existing authoritative record"
|
|
)
|
|
_check(
|
|
is_equal_approx(rebound.get_amount_remaining(), 7.0),
|
|
"Reloaded presentation must not overwrite authoritative amount"
|
|
)
|
|
|
|
manager.free()
|
|
rebound.free()
|
|
|
|
func _test_schema_rejection() -> void:
|
|
var unsupported := JSON.stringify({
|
|
"schema": SimulationStateRecord.SCHEMA_NAME,
|
|
"schema_version": 999
|
|
})
|
|
_check(
|
|
SimulationStateRecord.from_json(unsupported) == null,
|
|
"Unsupported schema versions should be rejected"
|
|
)
|
|
_check(
|
|
SimulationStateRecord.from_json("[]") == null,
|
|
"Non-record JSON should be rejected"
|
|
)
|
|
|
|
func _test_legacy_resource_migration() -> void:
|
|
var migrated := ResourceStateRecord.from_dictionary({
|
|
"schema_version": 1,
|
|
"node_id": "legacy_tree",
|
|
"amount_remaining": 6.0,
|
|
"reserved_by": 12,
|
|
"enabled": true
|
|
})
|
|
_check(migrated != null, "ResourceStateRecord v1 should migrate explicitly")
|
|
if migrated == null:
|
|
return
|
|
_check(
|
|
migrated.data["schema_version"] == ResourceStateRecord.SCHEMA_VERSION,
|
|
"Migrated resource state should use the current nested schema"
|
|
)
|
|
_check(
|
|
is_equal_approx(migrated.get_amount_remaining(), 6.0)
|
|
and migrated.get_reserved_by() == 12,
|
|
"Resource migration should preserve mutable authority"
|
|
)
|
|
|
|
func _create_manager(seed_value: int) -> Node:
|
|
var manager: Node = load("res://simulation/SimulationManager.gd").new()
|
|
manager.simulation_seed = seed_value
|
|
manager.debug_logs = false
|
|
root.add_child(manager)
|
|
manager.set_process(false)
|
|
return manager
|
|
|
|
func _advance_scenario(manager: Node, steps: int) -> void:
|
|
for step in steps:
|
|
manager.simulate_tick()
|
|
for npc in manager.npcs:
|
|
manager.get_wander_offset(npc.id)
|
|
if npc.task_state == SimNPC.TASK_STATE_TRAVELING:
|
|
manager.notify_npc_arrived(npc.id)
|
|
|
|
func _check(condition: bool, message: String) -> void:
|
|
if not condition:
|
|
failures.append(message)
|