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gamedev-the-steward/simulation/definitions/actions/gather_wood.tres
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[gd_resource type="Resource" script_class="ActionDefinition" load_steps=2 format=3]
[ext_resource type="Script" path="res://simulation/definitions/ActionDefinition.gd" id="1"]
[resource]
script = ExtResource("1")
action_id = &"gather_wood"
display_name = "Gather Wood"
default_duration = 5.0
preferred_profession_id = &"woodcutter"
target_type = &"resource"
resource_action_id = &"gather_wood"