Files
gamedev-the-steward/simulation/regional/RegionalJobScheduler.gd
T
2026-08-12 20:50:44 +02:00

350 lines
9.5 KiB
GDScript

class_name RegionalJobScheduler
extends RefCounted
const SCHEMA_VERSION := 1
const UNLIMITED_BUDGET := -1
var _jobs_by_id: Dictionary = {}
var _job_heap: Array[ScheduledJobRecord] = []
var _heap_index_by_id: Dictionary = {}
var _dedupe_job_ids: Dictionary = {}
var _sequence_job_ids: Dictionary = {}
var _next_stable_sequence := 0
var _last_drain_tick := -1
var _executed_count := 0
var _last_executed_job: ScheduledJobRecord
static func from_dictionary(record_data: Dictionary) -> RegionalJobScheduler:
var scheduler := RegionalJobScheduler.new()
return scheduler if scheduler.restore_from_dictionary(record_data) else null
func size() -> int:
return _jobs_by_id.size()
func is_empty() -> bool:
return _jobs_by_id.is_empty()
func has_job(job_id: StringName) -> bool:
return _jobs_by_id.has(job_id)
func get_by_id(job_id: StringName) -> ScheduledJobRecord:
return _jobs_by_id.get(job_id) as ScheduledJobRecord
func schedule(job: ScheduledJobRecord) -> bool:
if (
job == null
or not job.is_valid()
or has_job(job.get_job_id())
or _sequence_job_ids.has(job.get_stable_sequence())
or (_last_executed_job != null and not ScheduledJobRecord.compare(_last_executed_job, job))
):
return false
var dedupe_key := job.get_dedupe_key()
if not dedupe_key.is_empty() and _dedupe_job_ids.has(dedupe_key):
return false
var stored := ScheduledJobRecord.from_dictionary(job.to_dictionary())
if stored == null:
return false
_jobs_by_id[stored.get_job_id()] = stored
_sequence_job_ids[stored.get_stable_sequence()] = stored.get_job_id()
if not dedupe_key.is_empty():
_dedupe_job_ids[dedupe_key] = stored.get_job_id()
_heap_push(stored)
_next_stable_sequence = maxi(_next_stable_sequence, stored.get_stable_sequence() + 1)
return true
func schedule_new(
job_id: StringName,
job_type: StringName,
due_tick: int,
phase: int,
entity_id: StringName,
payload: Dictionary = {},
dedupe_key: StringName = &"",
repeat_interval: int = ScheduledJobRecord.NO_REPEAT
) -> ScheduledJobRecord:
var job := ScheduledJobRecord.create(
job_id,
job_type,
due_tick,
phase,
entity_id,
_next_stable_sequence,
payload,
dedupe_key,
repeat_interval
)
return job if schedule(job) else null
func cancel(job_id: StringName) -> ScheduledJobRecord:
var job := get_by_id(job_id)
if job == null:
return null
var remove_index := int(_heap_index_by_id[job_id])
var last_index := _job_heap.size() - 1
if remove_index != last_index:
_heap_swap(remove_index, last_index)
_job_heap.pop_back()
_heap_index_by_id.erase(job_id)
_jobs_by_id.erase(job_id)
_sequence_job_ids.erase(job.get_stable_sequence())
var dedupe_key := job.get_dedupe_key()
if not dedupe_key.is_empty():
_dedupe_job_ids.erase(dedupe_key)
if remove_index < _job_heap.size():
var parent := (remove_index - 1) / 2
if (
remove_index > 0
and ScheduledJobRecord.compare(_job_heap[remove_index], _job_heap[parent])
):
_heap_sift_up(remove_index)
else:
_heap_sift_down(remove_index)
return job
func peek_next() -> ScheduledJobRecord:
return _job_heap[0] if not _job_heap.is_empty() else null
func get_all_sorted() -> Array[ScheduledJobRecord]:
var jobs := _job_heap.duplicate()
jobs.sort_custom(ScheduledJobRecord.compare)
return jobs
func get_due_count(current_tick: int) -> int:
var count := 0
for job in _jobs_by_id.values():
if (job as ScheduledJobRecord).get_due_tick() <= current_tick:
count += 1
return count
func take_due(
current_tick: int, execution_budget: int = UNLIMITED_BUDGET
) -> Array[ScheduledJobRecord]:
var due: Array[ScheduledJobRecord] = []
if current_tick < 0 or current_tick < _last_drain_tick or execution_budget < UNLIMITED_BUDGET:
return due
_last_drain_tick = current_tick
if execution_budget == 0:
return due
var remaining := execution_budget
while not _job_heap.is_empty():
var next := _job_heap[0]
if next.get_due_tick() > current_tick:
break
if remaining == 0:
break
var job := cancel(next.get_job_id())
due.append(job)
_executed_count += 1
_last_executed_job = job
if job.is_repeating():
var next_occurrence := job.create_next_occurrence(_next_stable_sequence)
if not schedule(next_occurrence):
push_error("Could not schedule next occurrence for '%s'" % job.get_job_id())
if remaining > 0:
remaining -= 1
return due
func execute_due(
current_tick: int, execution_budget: int, executor: Callable
) -> Array[ScheduledJobRecord]:
var executed: Array[ScheduledJobRecord] = []
if not executor.is_valid() or execution_budget < UNLIMITED_BUDGET:
return executed
var remaining := execution_budget
while remaining != 0:
var batch := take_due(current_tick, 1)
if batch.is_empty():
break
var job := batch[0]
executed.append(job)
executor.call(job)
if remaining > 0:
remaining -= 1
return executed
func restore(records: Array[ScheduledJobRecord], cursor: Dictionary = {}) -> bool:
var candidate := RegionalJobScheduler.new()
for record in records:
if not candidate.schedule(record):
return false
var next_sequence := int(cursor.get("next_stable_sequence", candidate._next_stable_sequence))
var last_drain_tick := int(cursor.get("last_drain_tick", -1))
var executed_count := int(cursor.get("executed_count", 0))
var saved_last_order: Variant = cursor.get("last_executed_order")
var last_executed_job := _parse_cursor_order(saved_last_order)
if (
next_sequence < candidate._next_stable_sequence
or last_drain_tick < -1
or executed_count < 0
or (executed_count == 0 and last_executed_job != null)
or (executed_count > 0 and last_executed_job == null)
or (saved_last_order != null and last_executed_job == null)
or (
last_executed_job != null
and (
last_executed_job.get_due_tick() > last_drain_tick
or next_sequence <= last_executed_job.get_stable_sequence()
)
)
):
return false
if (
last_executed_job != null
and not candidate._job_heap.is_empty()
and not ScheduledJobRecord.compare(last_executed_job, candidate._job_heap[0])
):
return false
_adopt(candidate)
_next_stable_sequence = next_sequence
_last_drain_tick = last_drain_tick
_executed_count = executed_count
_last_executed_job = last_executed_job
return true
func restore_from_dictionary(record_data: Dictionary) -> bool:
if int(record_data.get("schema_version", -1)) != SCHEMA_VERSION:
return false
if not record_data.has_all(["jobs", "cursor"]) or not record_data["jobs"] is Array:
return false
if not record_data["cursor"] is Dictionary:
return false
if not (
record_data["cursor"]
. has_all(
[
"next_stable_sequence",
"last_drain_tick",
"executed_count",
"last_executed_order",
]
)
):
return false
var records: Array[ScheduledJobRecord] = []
for saved_job in record_data["jobs"]:
if not saved_job is Dictionary:
return false
var job := ScheduledJobRecord.from_dictionary(saved_job)
if job == null:
return false
records.append(job)
return restore(records, record_data["cursor"])
func get_cursor() -> Dictionary:
return {
"next_stable_sequence": _next_stable_sequence,
"last_drain_tick": _last_drain_tick,
"executed_count": _executed_count,
"last_executed_order": _serialize_cursor_order(_last_executed_job),
}
func to_dictionary() -> Dictionary:
var jobs: Array[Dictionary] = []
for job in get_all_sorted():
jobs.append(job.to_dictionary())
return {
"schema_version": SCHEMA_VERSION,
"jobs": jobs,
"cursor": get_cursor(),
}
func _heap_push(job: ScheduledJobRecord) -> void:
var index := _job_heap.size()
_job_heap.append(job)
_heap_index_by_id[job.get_job_id()] = index
_heap_sift_up(index)
func _heap_sift_up(start_index: int) -> void:
var index := start_index
while index > 0:
var parent := (index - 1) / 2
if not ScheduledJobRecord.compare(_job_heap[index], _job_heap[parent]):
break
_heap_swap(index, parent)
index = parent
func _heap_sift_down(start_index: int) -> void:
var index := start_index
while true:
var left := index * 2 + 1
if left >= _job_heap.size():
return
var right := left + 1
var smallest := left
if (
right < _job_heap.size()
and ScheduledJobRecord.compare(_job_heap[right], _job_heap[left])
):
smallest = right
if not ScheduledJobRecord.compare(_job_heap[smallest], _job_heap[index]):
return
_heap_swap(index, smallest)
index = smallest
func _heap_swap(first_index: int, second_index: int) -> void:
var first := _job_heap[first_index]
_job_heap[first_index] = _job_heap[second_index]
_job_heap[second_index] = first
_heap_index_by_id[_job_heap[first_index].get_job_id()] = first_index
_heap_index_by_id[_job_heap[second_index].get_job_id()] = second_index
func _adopt(source: RegionalJobScheduler) -> void:
_jobs_by_id = source._jobs_by_id
_job_heap = source._job_heap
_heap_index_by_id = source._heap_index_by_id
_dedupe_job_ids = source._dedupe_job_ids
_sequence_job_ids = source._sequence_job_ids
_next_stable_sequence = source._next_stable_sequence
static func _serialize_cursor_order(job: ScheduledJobRecord) -> Variant:
if job == null:
return null
return {
"due_tick": job.get_due_tick(),
"phase": job.get_phase(),
"entity_id": String(job.get_entity_id()),
"stable_sequence": job.get_stable_sequence(),
}
static func _parse_cursor_order(value: Variant) -> ScheduledJobRecord:
if value == null:
return null
if (
not value is Dictionary
or not value.has_all(["due_tick", "phase", "entity_id", "stable_sequence"])
):
return null
return ScheduledJobRecord.create(
&"__cursor__",
&"__cursor__",
int(value["due_tick"]),
int(value["phase"]),
StringName(value["entity_id"]),
int(value["stable_sequence"])
)