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gamedev-the-steward/world/jajce/BridgeBlockout.tscn
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[gd_scene load_steps=10 format=3]
[ext_resource type="Shader" path="res://world/presentation/materials/storybook_surface.gdshader" id="story_surface"]
[sub_resource type="ShaderMaterial" id="Material_deck"]
shader = ExtResource("story_surface")
shader_parameter/albedo = Color(0.61, 0.53, 0.42, 1)
[sub_resource type="BoxMesh" id="Mesh_deck"]
material = SubResource("Material_deck")
size = Vector3(15.2, 0.32, 3.15)
[sub_resource type="ShaderMaterial" id="Material_stone"]
shader = ExtResource("story_surface")
shader_parameter/albedo = Color(0.48, 0.47, 0.41, 1)
[sub_resource type="BoxMesh" id="Mesh_abutment"]
material = SubResource("Material_stone")
size = Vector3(2.25, 1.45, 4.2)
[sub_resource type="BoxMesh" id="Mesh_pier"]
material = SubResource("Material_stone")
size = Vector3(1.05, 1.65, 3.7)
[sub_resource type="ShaderMaterial" id="Material_rail"]
shader = ExtResource("story_surface")
shader_parameter/albedo = Color(0.2, 0.115, 0.055, 1)
[sub_resource type="BoxMesh" id="Mesh_rail"]
material = SubResource("Material_rail")
size = Vector3(15.0, 0.16, 0.16)
[sub_resource type="BoxMesh" id="Mesh_post"]
material = SubResource("Material_rail")
size = Vector3(0.18, 1.25, 0.18)
[node name="BridgeBlockout" type="Node3D"]
[node name="Deck" type="MeshInstance3D" parent="."]
position = Vector3(0, 1.08, 0)
mesh = SubResource("Mesh_deck")
[node name="WestAbutment" type="MeshInstance3D" parent="."]
position = Vector3(-6.75, 0.15, 0)
mesh = SubResource("Mesh_abutment")
[node name="EastAbutment" type="MeshInstance3D" parent="."]
position = Vector3(6.75, 0.15, 0)
mesh = SubResource("Mesh_abutment")
[node name="CenterPier" type="MeshInstance3D" parent="."]
position = Vector3(0, 0.05, 0)
mesh = SubResource("Mesh_pier")
[node name="NorthRail" type="MeshInstance3D" parent="."]
position = Vector3(0, 1.76, -1.45)
mesh = SubResource("Mesh_rail")
[node name="SouthRail" type="MeshInstance3D" parent="."]
position = Vector3(0, 1.76, 1.45)
mesh = SubResource("Mesh_rail")
[node name="PostNorthWest" type="MeshInstance3D" parent="."]
position = Vector3(-6.1, 1.48, -1.45)
mesh = SubResource("Mesh_post")
[node name="PostNorthCenter" type="MeshInstance3D" parent="."]
position = Vector3(0, 1.48, -1.45)
mesh = SubResource("Mesh_post")
[node name="PostNorthEast" type="MeshInstance3D" parent="."]
position = Vector3(6.1, 1.48, -1.45)
mesh = SubResource("Mesh_post")
[node name="PostSouthWest" type="MeshInstance3D" parent="."]
position = Vector3(-6.1, 1.48, 1.45)
mesh = SubResource("Mesh_post")
[node name="PostSouthCenter" type="MeshInstance3D" parent="."]
position = Vector3(0, 1.48, 1.45)
mesh = SubResource("Mesh_post")
[node name="PostSouthEast" type="MeshInstance3D" parent="."]
position = Vector3(6.1, 1.48, 1.45)
mesh = SubResource("Mesh_post")