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Code Issues 1 Pull Requests Actions Packages Projects 1 Releases Wiki Activity
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841911600877b06b8cd3b2b52d3dd59b85b79979
gamedev-the-steward/simulation
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History
Rijad Zuzo 5cbab527bf fix: enforce village resource invariants
2026-07-09 23:10:18 +02:00
..
actions
fix: enforce village resource invariants
2026-07-09 23:10:18 +02:00
definitions
feat: profession-based staggered daily schedules
2026-07-09 00:19:14 +02:00
persistence
style: apply gdformat formatting across the entire project
2026-07-05 23:06:23 +02:00
state
feat: NPC mourning behavior on housemate death
2026-07-09 00:23:00 +02:00
SimNPC.gd
feat: NPC mourning behavior on housemate death
2026-07-09 00:23:00 +02:00
SimNPC.gd.uid
feat: add npc simulation, instancing and visual scene
2026-06-18 11:12:08 +02:00
SimulationClock.gd
feat: add NPC schedules with sleep, meal, and work periods
2026-07-08 17:44:39 +02:00
SimulationClock.gd.uid
feat: add deterministic simulation foundation
2026-07-05 11:23:12 +02:00
SimulationManager.gd
fix: enforce village resource invariants
2026-07-09 23:10:18 +02:00
SimulationManager.gd.uid
feat: add npc simulation, instancing and visual scene
2026-06-18 11:12:08 +02:00
SimVillage.gd
style: apply gdformat formatting across the entire project
2026-07-05 23:06:23 +02:00
SimVillage.gd.uid
feat: add simple village simulation of resources
2026-06-19 10:53:30 +02:00
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