Add background sync runner and rejected-sync UX
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import 'dart:async';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:relationship_saver/features/sync/sync_auto_trigger_controller.dart';
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import 'package:relationship_saver/features/sync/sync_coordinator.dart';
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void main() {
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test('triggers sync once and respects cooldown interval', () async {
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int callCount = 0;
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DateTime now = DateTime(2026, 2, 15, 12);
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final SyncAutoTriggerController controller = SyncAutoTriggerController(
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syncNow: () async {
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callCount += 1;
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return _result(success: true);
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},
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now: () => now,
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minimumInterval: const Duration(seconds: 60),
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);
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final bool first = await controller.trigger();
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final bool second = await controller.trigger();
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now = now.add(const Duration(seconds: 61));
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final bool third = await controller.trigger();
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expect(first, isTrue);
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expect(second, isFalse);
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expect(third, isTrue);
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expect(callCount, 2);
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expect(controller.lastTriggeredAt, now);
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});
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test('does not run a second sync while a run is still in progress', () async {
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int callCount = 0;
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final Completer<void> completer = Completer<void>();
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final SyncAutoTriggerController controller = SyncAutoTriggerController(
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syncNow: () async {
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callCount += 1;
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await completer.future;
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return _result(success: true);
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},
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now: DateTime.now,
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minimumInterval: Duration.zero,
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);
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final Future<bool> first = controller.trigger();
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final bool second = await controller.trigger();
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completer.complete();
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final bool firstCompleted = await first;
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expect(firstCompleted, isTrue);
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expect(second, isFalse);
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expect(callCount, 1);
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});
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}
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SyncRunResult _result({required bool success}) {
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return SyncRunResult(
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success: success,
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operation: 'sync',
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message: success ? 'ok' : 'fail',
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pendingAfter: 0,
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);
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}
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