feat: define reusable animal archetypes

This commit is contained in:
Rijad Zuzo
2026-08-12 20:50:52 +02:00
parent d5eb2b81f9
commit 4e4ae1a969
20 changed files with 1141 additions and 411 deletions
@@ -0,0 +1,9 @@
[gd_resource type="Resource" script_class="AnimalCatalog" load_steps=4 format=3]
[ext_resource type="Script" path="res://simulation/animals/AnimalCatalog.gd" id="1_catalog"]
[ext_resource type="Resource" path="res://simulation/animals/definitions/domestic_goat.tres" id="2_goat"]
[ext_resource type="Resource" path="res://simulation/animals/definitions/domestic_sheep.tres" id="3_sheep"]
[resource]
script = ExtResource("1_catalog")
animals = Array[ExtResource("2_goat")]([ExtResource("2_goat"), ExtResource("3_sheep")])