feat(plugin): add terrain3d plugin installation

This commit is contained in:
Rijad Zuzo
2026-07-03 13:05:56 +02:00
parent 5e171ae63a
commit 595233e5df
225 changed files with 13008 additions and 41 deletions
+53
View File
@@ -0,0 +1,53 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://jib546bbort5"
path="res://.godot/imported/Tunnel.glb-09729773791c3078e933c866961e1b60.scn"
[deps]
source_file="res://demo/assets/models/Tunnel.glb"
dest_files=["res://.godot/imported/Tunnel.glb-09729773791c3078e933c866961e1b60.scn"]
[params]
nodes/root_type="StaticBody3D"
nodes/root_name="Scene Root"
nodes/root_script=null
mesh_library/use_node_names_as_mesh_names=false
array_mesh/deduplicate_surfaces=true
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=true
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={
"materials": {
"material_0": {
"use_external/enabled": false,
"use_external/fallback_path": "",
"use_external/path": "uid://nbbdrx8vma80"
}
}
}
gltf/naming_version=0
gltf/embedded_image_handling=1
gltf/texture_map_mode=0