feat: directional wind breeze and painted-terrain Ghibli styling
- Wind strokes now flow in a single prevailing direction (left-to-right breeze) with gentle flatness, narrow spread, and subtle tangential sway - Added floating white specks (WindSpecks) as sunlight pollen/dust motes - Two of each emitter (valley + ridge) for layered atmosphere - Terrain: disabled auto_base_texture for flatter painted look, enabled overlay texture, bolder macro-variation (yellow-green 0.78/0.90/0.42 and emerald 0.55/0.75/0.38), sharper material blends
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=40 format=3]
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[gd_scene load_steps=41 format=3]
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[ext_resource type="Terrain3DAssets" path="res://terrain/jajce/assets.tres" id="1_assets"]
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[ext_resource type="PackedScene" path="res://world/resource_nodes/ResourceNode.tscn" id="2_resource"]
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@@ -17,17 +17,18 @@
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[ext_resource type="Script" path="res://world/activity/ActivitySite.gd" id="15_activity"]
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[ext_resource type="NavigationMesh" path="res://world/jajce/JajceNavigationMesh.tres" id="16_nav"]
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[ext_resource type="PackedScene" path="res://world/jajce/WindStrokes.tscn" id="19_windstrokes"]
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[ext_resource type="PackedScene" path="res://world/jajce/WindSpecks.tscn" id="20_windspecks"]
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[sub_resource type="Terrain3DMaterial" id="Terrain3DMaterial_jajce"]
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_shader_parameters = {
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"auto_base_texture": 1,
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"auto_overlay_texture": 0,
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"auto_slope": 0.68,
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"blend_sharpness": 0.78,
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"auto_base_texture": 0,
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"auto_overlay_texture": 1,
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"auto_slope": 0.62,
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"blend_sharpness": 0.88,
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"enable_macro_variation": true,
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"macro_variation1": Color(0.84, 0.92, 0.55, 1),
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"macro_variation2": Color(0.62, 0.78, 0.48, 1),
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"macro_variation_slope": 0.42
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"macro_variation1": Color(0.78, 0.9, 0.42, 1),
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"macro_variation2": Color(0.55, 0.75, 0.38, 1),
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"macro_variation_slope": 0.48
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}
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world_background = 0
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auto_shader = true
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@@ -606,6 +607,10 @@ directional_shadow_max_distance = 180.0
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[node name="WindStrokes_Ridge" parent="." instance=ExtResource("19_windstrokes")]
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[node name="WindSpecks_Valley" parent="." instance=ExtResource("20_windspecks")]
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[node name="WindSpecks_Ridge" parent="." instance=ExtResource("20_windspecks")]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_greybox")
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