feat: route resources through typed content
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@@ -0,0 +1,32 @@
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class_name PresentationCueIds
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extends RefCounted
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# Pure stable vocabulary only. Presentation layers may map these IDs to scenes,
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# audio, particles, or animation without making the headless catalog load them.
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const ITEM_FOOD := &"item.food"
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const ITEM_HERBS := &"item.herbs"
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const ITEM_WOOD := &"item.wood"
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const RESOURCE_BERRY_PATCH := &"resource.berry_patch"
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const RESOURCE_HERB_PATCH := &"resource.herb_patch"
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const RESOURCE_TREE := &"resource.tree"
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const STORAGE_APOTHECARY := &"storage.apothecary"
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const STORAGE_PANTRY := &"storage.pantry"
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const STORAGE_WOODPILE := &"storage.woodpile"
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static func get_all() -> Array[StringName]:
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var cue_ids: Array[StringName] = [
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ITEM_FOOD,
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ITEM_HERBS,
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ITEM_WOOD,
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RESOURCE_BERRY_PATCH,
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RESOURCE_HERB_PATCH,
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RESOURCE_TREE,
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STORAGE_APOTHECARY,
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STORAGE_PANTRY,
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STORAGE_WOODPILE,
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]
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cue_ids.sort_custom(
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func(first: StringName, second: StringName): return String(first) < String(second)
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)
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return cue_ids
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