feat(environment): add painterly skies and living meadows
This commit is contained in:
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# Jajce meadow flowers
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Original mesh assets built for The Steward. Four small clumps give authored
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meadow drifts a cream, rose, butter-yellow and lavender palette. Each contains
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three stems, folded leaves and opaque petal geometry with painted vertex colors.
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There are no external textures, dependencies, collision shapes or gameplay IDs.
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Editable sources live in `art/meadow/`, outside Godot's import tree. Rebuild with
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Blender 5.1 or later:
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```sh
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Blender --background --python tools/art/build_meadow_flowers.py
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```
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`mesh_budget.json` records exported triangle/surface/file-size counts. Runtime
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`PainterlyMeadow` uses one MultiMesh per species and its own soft-lit wind shader;
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the GLB material preserves the original palette when opened in other tools.
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Godot 4.7 Compatibility requires explicit white MultiMesh instance colors when
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the custom instance buffer is enabled. `PainterlyMeadow` supplies that neutral
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color so both Compatibility and Forward+ preserve the painted GLB palette.
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://cnoywbu65c0hg"
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path="res://.godot/imported/cream_daisy.glb-7a51f417838affb7d915e8a81cdabcc9.scn"
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[deps]
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source_file="res://assets/meadow/cream_daisy.glb"
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dest_files=["res://.godot/imported/cream_daisy.glb-7a51f417838affb7d915e8a81cdabcc9.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=1
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Binary file not shown.
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://dur42glc0ybm3"
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path="res://.godot/imported/lavender_spire.glb-ca4666e5e14c84270d4621d49918d5e7.scn"
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[deps]
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source_file="res://assets/meadow/lavender_spire.glb"
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dest_files=["res://.godot/imported/lavender_spire.glb-ca4666e5e14c84270d4621d49918d5e7.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=1
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{
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"cream_daisy": {
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"triangles": 180,
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"surfaces": 1,
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"flower_stems": 3,
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"bytes": 19896
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},
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"pink_cosmos": {
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"triangles": 171,
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"surfaces": 1,
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"flower_stems": 3,
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"bytes": 18888
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},
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"yellow_buttercup": {
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"triangles": 153,
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"surfaces": 1,
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"flower_stems": 3,
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"bytes": 16840
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},
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"lavender_spire": {
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"triangles": 360,
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"surfaces": 1,
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"flower_stems": 3,
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"bytes": 40444
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}
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}
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Binary file not shown.
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://dqksrghyqlfec"
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path="res://.godot/imported/pink_cosmos.glb-f2a2c19fa8aeebec56761be5c75e2426.scn"
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[deps]
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source_file="res://assets/meadow/pink_cosmos.glb"
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dest_files=["res://.godot/imported/pink_cosmos.glb-f2a2c19fa8aeebec56761be5c75e2426.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=1
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Binary file not shown.
@@ -0,0 +1,45 @@
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[remap]
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||||
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://urkk7ybwrnv7"
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path="res://.godot/imported/yellow_buttercup.glb-88c3511b4d2c884beab5a1c921cdc3cb.scn"
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[deps]
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source_file="res://assets/meadow/yellow_buttercup.glb"
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dest_files=["res://.godot/imported/yellow_buttercup.glb-88c3511b4d2c884beab5a1c921cdc3cb.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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||||
materials/extract_path=""
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_subresources={}
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=1
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