fix: repair jajce beauty asset pipeline
This commit is contained in:
@@ -1,4 +1,4 @@
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[gd_resource type="Terrain3DAssets" load_steps=13 format=3]
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[gd_resource type="Terrain3DAssets" load_steps=14 format=3]
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[ext_resource type="Texture2D" path="res://terrain/jajce/textures/rock_albedo.png" id="1_rock"]
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[ext_resource type="Texture2D" path="res://terrain/jajce/textures/grass_albedo.png" id="2_grass"]
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@@ -6,12 +6,13 @@
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[ext_resource type="Texture2D" path="res://terrain/jajce/textures/dirt_path_albedo.png" id="4_dirt"]
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[ext_resource type="Texture2D" path="res://terrain/jajce/textures/riverbank_stone_albedo.png" id="5_river"]
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[ext_resource type="Texture2D" path="res://terrain/jajce/textures/compacted_ground_albedo.png" id="6_compact"]
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[ext_resource type="Texture2D" path="res://terrain/jajce/textures/neutral_normal.png" id="7_normal"]
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[sub_resource type="Terrain3DTextureAsset" id="Texture_rock"]
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name = "Limestone"
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id = 0
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albedo_texture = ExtResource("1_rock")
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normal_texture = ExtResource("1_rock")
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normal_texture = ExtResource("7_normal")
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normal_depth = 0.0
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uv_scale = 0.18
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detiling_rotation = 0.12
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@@ -20,7 +21,7 @@ detiling_rotation = 0.12
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name = "Valley Grass"
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id = 1
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albedo_texture = ExtResource("2_grass")
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normal_texture = ExtResource("2_grass")
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normal_texture = ExtResource("7_normal")
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normal_depth = 0.0
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uv_scale = 0.16
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detiling_rotation = 0.18
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@@ -29,7 +30,7 @@ detiling_rotation = 0.18
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name = "Warm Soil"
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id = 2
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albedo_texture = ExtResource("3_soil")
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normal_texture = ExtResource("3_soil")
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normal_texture = ExtResource("7_normal")
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normal_depth = 0.0
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uv_scale = 0.2
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detiling_rotation = 0.1
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@@ -38,7 +39,7 @@ detiling_rotation = 0.1
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name = "Dirt Path"
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id = 3
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albedo_texture = ExtResource("4_dirt")
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normal_texture = ExtResource("4_dirt")
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normal_texture = ExtResource("7_normal")
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normal_depth = 0.0
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uv_scale = 0.22
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detiling_rotation = 0.08
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@@ -47,7 +48,7 @@ detiling_rotation = 0.08
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name = "Riverbank Stone"
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id = 4
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albedo_texture = ExtResource("5_river")
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normal_texture = ExtResource("5_river")
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normal_texture = ExtResource("7_normal")
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normal_depth = 0.0
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uv_scale = 0.12
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detiling_rotation = 0.15
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@@ -56,7 +57,7 @@ detiling_rotation = 0.15
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name = "Compacted Ground"
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id = 5
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albedo_texture = ExtResource("6_compact")
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normal_texture = ExtResource("6_compact")
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normal_texture = ExtResource("7_normal")
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normal_depth = 0.0
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uv_scale = 0.2
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detiling_rotation = 0.08
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@@ -23,7 +23,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -23,7 +23,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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Binary file not shown.
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After Width: | Height: | Size: 869 B |
@@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bjcbxamqe7yji"
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path="res://.godot/imported/neutral_normal.png-6607918f21cb99be0fd06ece8d18c3c7.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://terrain/jajce/textures/neutral_normal.png"
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dest_files=["res://.godot/imported/neutral_normal.png-6607918f21cb99be0fd06ece8d18c3c7.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=1
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -23,7 +23,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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