fix: repair jajce beauty asset pipeline

This commit is contained in:
2026-07-05 23:24:08 +02:00
parent ed0bc3f37f
commit fde2101690
10 changed files with 103 additions and 28 deletions
+8 -7
View File
@@ -1,4 +1,4 @@
[gd_resource type="Terrain3DAssets" load_steps=13 format=3]
[gd_resource type="Terrain3DAssets" load_steps=14 format=3]
[ext_resource type="Texture2D" path="res://terrain/jajce/textures/rock_albedo.png" id="1_rock"]
[ext_resource type="Texture2D" path="res://terrain/jajce/textures/grass_albedo.png" id="2_grass"]
@@ -6,12 +6,13 @@
[ext_resource type="Texture2D" path="res://terrain/jajce/textures/dirt_path_albedo.png" id="4_dirt"]
[ext_resource type="Texture2D" path="res://terrain/jajce/textures/riverbank_stone_albedo.png" id="5_river"]
[ext_resource type="Texture2D" path="res://terrain/jajce/textures/compacted_ground_albedo.png" id="6_compact"]
[ext_resource type="Texture2D" path="res://terrain/jajce/textures/neutral_normal.png" id="7_normal"]
[sub_resource type="Terrain3DTextureAsset" id="Texture_rock"]
name = "Limestone"
id = 0
albedo_texture = ExtResource("1_rock")
normal_texture = ExtResource("1_rock")
normal_texture = ExtResource("7_normal")
normal_depth = 0.0
uv_scale = 0.18
detiling_rotation = 0.12
@@ -20,7 +21,7 @@ detiling_rotation = 0.12
name = "Valley Grass"
id = 1
albedo_texture = ExtResource("2_grass")
normal_texture = ExtResource("2_grass")
normal_texture = ExtResource("7_normal")
normal_depth = 0.0
uv_scale = 0.16
detiling_rotation = 0.18
@@ -29,7 +30,7 @@ detiling_rotation = 0.18
name = "Warm Soil"
id = 2
albedo_texture = ExtResource("3_soil")
normal_texture = ExtResource("3_soil")
normal_texture = ExtResource("7_normal")
normal_depth = 0.0
uv_scale = 0.2
detiling_rotation = 0.1
@@ -38,7 +39,7 @@ detiling_rotation = 0.1
name = "Dirt Path"
id = 3
albedo_texture = ExtResource("4_dirt")
normal_texture = ExtResource("4_dirt")
normal_texture = ExtResource("7_normal")
normal_depth = 0.0
uv_scale = 0.22
detiling_rotation = 0.08
@@ -47,7 +48,7 @@ detiling_rotation = 0.08
name = "Riverbank Stone"
id = 4
albedo_texture = ExtResource("5_river")
normal_texture = ExtResource("5_river")
normal_texture = ExtResource("7_normal")
normal_depth = 0.0
uv_scale = 0.12
detiling_rotation = 0.15
@@ -56,7 +57,7 @@ detiling_rotation = 0.15
name = "Compacted Ground"
id = 5
albedo_texture = ExtResource("6_compact")
normal_texture = ExtResource("6_compact")
normal_texture = ExtResource("7_normal")
normal_depth = 0.0
uv_scale = 0.2
detiling_rotation = 0.08