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{
"active_trail_texels": 145,
"controller_update_p50_ms": 0.307,
"controller_update_p95_ms": 0.338,
"draw_calls": 582.0,
"note": "CPU timing includes scanning, field painting and material uploads; not isolated GPU frame time.",
"profile": "High",
"renderer": "metal",
"resolution": "1600x900",
"simulation_checksum_unchanged": true,
"trail_texture_bytes": 262144,
"workload": "Actual Jajce meadow; 8 nearest actors, player presentation follows an 11 m sweep"
}