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gamedev-the-steward/simulation/animals/definitions/domestic_sheep.tres
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2026-08-12 20:50:52 +02:00

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[gd_resource type="Resource" script_class="AnimalDefinition" load_steps=2 format=3]
[ext_resource type="Script" path="res://simulation/animals/AnimalDefinition.gd" id="1_definition"]
[resource]
script = ExtResource("1_definition")
animal_definition_id = &"domestic_sheep"
species_id = &"sheep"
display_name = "Domestic sheep"
behavior_id = &"grazer_routine"
supported_action_ids = Array[StringName]([&"feed_animal"])
presentation_scene_path = "res://world/animals/grazer/cozy_grazer.tscn"
movement_speed = 1.4
visual_scale = Vector3(1.08, 1.04, 1.08)
body_scale = Vector3(1.12, 1.08, 1.12)
fluff_scale = Vector3(1.16, 1.14, 1.16)
show_horns = false
show_beard = false