595d67724f09ca92ea4d815668a74b882332a956
NPCs who target the same resource or site concurrently gain mutual familiarity +0.1 per encounter, capped at 1.0. Action selection now receives the full NPC array and adds a +0.3 utility bonus for actions that familiar NPCs are currently performing - NPCs gravitate toward their housemates' professions. Inspector shows the highest-familiarity NPC with a percentage score under the resource lines.
Documentation map
The project uses a small hierarchy so overlapping plans do not become competing sources of truth.
PROJECT_CONTEXT.mdis the canonical description of the vision, current implementation, target architecture, and active constraints.LEARNING_ROADMAP.mdowns milestone order, architecture gates, reusable-system exit tests, and intentionally deferred work.BUILD_IN_PUBLIC_PLAN.mdowns the scoped Jajce visual slice. It must respect the architecture gates in the learning roadmap.RESOURCE_NODE_MIGRATION.mdis a focused migration plan. Phases 1–6 are complete; follow-up work should expand resource discovery without reintroducing abstract resource zones.ACTION_SYSTEM_ARCHITECTURE.md,ECONOMIC_EVENTS.md,FOOD_STORAGE_ARCHITECTURE.md,SIMULATION_DEFINITIONS.md, andSIMULATION_STATE_SCHEMA.mddocument the current data contracts.decisions/contains durable architectural decisions, including consequences and revisit conditions.
When documents disagree:
- code and tests describe current behavior;
- the newest accepted decision record governs architecture;
PROJECT_CONTEXT.mdgoverns product intent;LEARNING_ROADMAP.mdgoverns what should be built next;- focused plans govern only their stated scope.
Update the smallest relevant set of documents after a decision or milestone. Do not copy full status tables into every plan.
Description
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Shell
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