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5cbab527bf060c4f871dd3e9d1dc7132b793c632
gamedev-the-steward/tools
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History
Rijad Zuzo 5cbab527bf fix: enforce village resource invariants
2026-07-09 23:10:18 +02:00
..
bake_jajce_navigation.gd
feat: bake jajce terrain navigation
2026-07-08 15:53:39 +02:00
capture_jajce_lookdev.gd
docs: capture jajce lookdev baseline
2026-07-08 16:01:08 +02:00
capture_simulation_garden.gd
feat: stage simulation garden first read
2026-07-08 16:47:25 +02:00
fix_format.sh
feat: add local quality gate scripts and documentation
2026-07-05 23:06:18 +02:00
generate_jajce_terrain_seed.gd
style: apply gdformat formatting across the entire project
2026-07-05 23:06:23 +02:00
generate_jajce_terrain_seed.gd.uid
feat: add Jajce world scaffold
2026-07-04 21:06:57 +02:00
generate_jajce_terrain.gd
fix: repair jajce beauty asset pipeline
2026-07-05 23:24:08 +02:00
generate_jajce_terrain.gd.uid
WIP: feat(scene) initial beauty baseline — terrain textures, sky, foam, mist, foliage, shadows
2026-07-05 20:05:44 +02:00
generate_terrain_textures.gd
style: apply gdformat formatting across the entire project
2026-07-05 23:06:23 +02:00
generate_terrain_textures.gd.uid
WIP: feat(scene) integrate beauty pass — shader water, building blockouts, wind, smoke, 6 textures
2026-07-05 20:10:45 +02:00
quality.ps1
fix: stabilize godot 4.7 headless validation
2026-07-07 15:48:22 +02:00
quality.sh
fix: enforce village resource invariants
2026-07-09 23:10:18 +02:00
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