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Code Issues 1 Pull Requests Actions Packages Projects 1 Releases Wiki Activity
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6b5058059836929ab2ab253415da2f78b0d1cb67
gamedev-the-steward/world
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History
Rijad Zuzo 4e4ae1a969 feat: define reusable animal archetypes
2026-08-12 20:50:52 +02:00
..
activity
perf: harden runtime for weaker hardware
2026-08-12 10:02:45 +02:00
animals
feat: define reusable animal archetypes
2026-08-12 20:50:52 +02:00
combat
perf: harden runtime for weaker hardware
2026-08-12 10:02:45 +02:00
creatures
perf: harden runtime for weaker hardware
2026-08-12 10:02:45 +02:00
demo
feat: add deterministic goat routine
2026-07-26 23:52:56 +02:00
dialogue
feat: plan deterministic generated conversations
2026-08-12 20:32:53 +02:00
jajce
perf: harden runtime for weaker hardware
2026-08-12 10:02:45 +02:00
resource_nodes
feat: regrow finite berry sources toward their authored cap
2026-08-11 00:40:13 +02:00
storage
perf: harden runtime for weaker hardware
2026-08-12 10:02:45 +02:00
targets
feat: add emergent world foundations
2026-08-12 20:06:51 +02:00
ui
perf: harden runtime for weaker hardware
2026-08-12 10:02:45 +02:00
active_world_adapter.gd
feat: add physical animal care delivery
2026-07-31 00:19:41 +02:00
active_world_adapter.gd.uid
refactor: separate action system responsibilities
2026-07-05 14:17:45 +02:00
world_view_manager.gd
feat: add nearby villager field notes
2026-08-03 12:47:54 +02:00
world_view_manager.gd.uid
feat: add npc simulation, instancing and visual scene
2026-06-18 11:12:08 +02:00
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